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Minecraft: Story Mode is an episodic point-and-click video game developed and published by Telltale Games, based on Mojang Studios' sandbox video game Minecraft.The first five episodes were released between October 2015 through March 2016 and an additional three episodes were released as downloadable content (DLC) in mid-2016.
[33] [2] Further, anonymous sources from Telltale stated that very few of the games were profitable, with only The Walking Dead: The First Season, Minecraft: Story Mode, and revenues from publishing 7 Days to Die turning a profit. Batman: The Telltale Series, released in 2016 was said to be one of the worst commercial failures for the company. [1]
Minecraft: Story Mode, an episodic spin-off game developed by Telltale Games in collaboration with Mojang, was announced in December 2014. [8] [9] [10] Consisting of five episodes plus three additional downloadable episodes, the standalone game is a narrative and player choice-driven, and it was released on Windows, OS X, iOS, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One via download ...
Minecraft is definitely one of the last games you'd expect to receive its very own adventure game by way of Telltale Games, but it's coming! ...
This is a list of video games published and/or developed by Telltale Games. Telltale Games closed as a studio in 2018 and its assets were sold off. LCG Entertainment purchased the majority of Telltale's licenses and assets and began doing business as a video game publisher and developer under the Telltale Games brand name in 2019.
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On August 28, 2019, LCG publicly announced the acquisition of much of the Telltale Games assets, and that it would be doing business as Telltale Games in the future. Among the company's plans were to republish the back catalog of Telltale Games they had acquired, working with Athlon Games as a publishing partner. [7]
Markus Persson founded Mojang Studios in 2009.. Mojang Studios was founded by Markus Persson, a Swedish independent video game designer and programmer, in 2009. [3] [4] He had gained interest in video games at an early age, playing The Bard's Tale and several pirated games on his father's Commodore 128 home computer, and learned to programme at age eight with help from his sister.