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  2. Automata-based programming (Shalyto's approach) - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming...

    The automata implementation of event-based systems was made with the help of the procedural approach to software development, [9] [10] hence the name “state-based programming”. When using this method, output actions are assigned to the arcs , loops or nodes of the transition graphs (in general case mixed Moore-Mealy automata are to be used ...

  3. Automata-based programming - Wikipedia

    en.wikipedia.org/wiki/Automata-based_programming

    Automata-based programming is a programming paradigm in which the program or part of it is thought of as a model of a finite-state machine (FSM) or any other (often more complicated) formal automaton (see automata theory). Sometimes a potentially infinite set of possible states is introduced, and such a set can have a complicated structure, not ...

  4. Input/output automaton - Wikipedia

    en.wikipedia.org/wiki/Input/output_automaton

    In a typical distributed system where both process automata and communication channel automata exist, they are composed in a way that output actions of one automaton are matched and executed with identically-named input actions of the other automata. For example, consider a system composed of two process, P i and P j, and a communication ...

  5. Introduction to Automata Theory, Languages, and Computation

    en.wikipedia.org/wiki/Introduction_to_Automata...

    Starting with the second edition, the book features extended coverage of examples where automata theory is applied, whereas large parts of more advanced theory were taken out. While this makes the second and third editions more accessible to beginners, it makes it less suited for more advanced courses.

  6. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    Automata theory is the study of abstract machines and automata, as well as the computational problems that can be solved using them. It is a theory in theoretical computer science with close connections to mathematical logic. The word automata comes from the Greek word

  7. JFLAP - Wikipedia

    en.wikipedia.org/wiki/JFLAP

    JFLAP (Java Formal Languages and Automata Package) is interactive educational software written in Java for experimenting with topics in the computer science area of formal languages and automata theory, primarily intended for use at the undergraduate level or as an advanced topic for high school.

  8. Foma (software) - Wikipedia

    en.wikipedia.org/wiki/Foma_(software)

    Foma is a free and open source finite-state toolkit created and maintained by Mans Hulden.It includes a compiler, programming language, and C library for constructing finite-state automata and transducers (FST's) for various uses, most typically Natural Language Processing uses such as morphological analysis.

  9. Deterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_finite_automaton

    An example of a deterministic finite automaton that accepts only binary numbers that are multiples of 3. The state S 0 is both the start state and an accept state. For example, the string "1001" leads to the state sequence S 0, S 1, S 2, S 1, S 0, and is hence accepted.

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