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For any integer n, n ≡ 1 (mod 2) if and only if 3n + 1 ≡ 4 (mod 6). Equivalently, n − 1 / 3 ≡ 1 (mod 2) if and only if n ≡ 4 (mod 6). Conjecturally, this inverse relation forms a tree except for the 1–2–4 loop (the inverse of the 4–2–1 loop of the unaltered function f defined in the Statement of the problem section of ...
Iterative algorithm. The definition of matrix multiplication is that if C = AB for an n × m matrix A and an m × p matrix B, then C is an n × p matrix with entries. From this, a simple algorithm can be constructed which loops over the indices i from 1 through n and j from 1 through p, computing the above using a nested loop: Input: matrices A ...
Seidel's algorithm is an algorithm designed by Raimund Seidel in 1992 for the all-pairs-shortest-path problem for undirected, unweighted, connected graphs. [1] It solves the problem in expected time for a graph with vertices, where is the exponent in the complexity of matrix multiplication. If only the distances between each pair of vertices ...
In mathematics, particularly in linear algebra, matrix multiplication is a binary operation that produces a matrix from two matrices. For matrix multiplication, the number of columns in the first matrix must be equal to the number of rows in the second matrix. The resulting matrix, known as the matrix product, has the number of rows of the ...
Matrix (mathematics) An m × n matrix: the m rows are horizontal and the n columns are vertical. Each element of a matrix is often denoted by a variable with two subscripts. For example, a2,1 represents the element at the second row and first column of the matrix. In mathematics, a matrix (pl.: matrices) is a rectangular array or table of ...
The method for general multiplication is a method to achieve multiplications with low space complexity, i.e. as few temporary results as possible to be kept in memory. . This is achieved by noting that the final digit is completely determined by multiplying the last digit of the multiplic
p ↦ q p for q = 1 + i + j + k / 2 on the unit 3-sphere. Note this one-sided (namely, left) multiplication yields a 60° rotation of quaternions. The length of is √ 3, the half angle is π / 3 (60°) with cosine 1 / 2 , (cos 60° = 0.5) and sine √ 3 / 2 , (sin 60° ≈ 0.866). We are therefore dealing with a ...
Strassen algorithm. In linear algebra, the Strassen algorithm, named after Volker Strassen, is an algorithm for matrix multiplication. It is faster than the standard matrix multiplication algorithm for large matrices, with a better asymptotic complexity, although the naive algorithm is often better for smaller matrices.