Search results
Results from the WOW.Com Content Network
JScript .NET is a .NET programming language developed by Microsoft.. The primary differences between JScript and JScript .NET can be summarized as follows: . Firstly, JScript is a scripting language, and as such programs (or more suggestively, scripts) can be executed without the need to compile the code first.
Examples of reference types are object (the ultimate base class for all other C# classes), System. String (a string of Unicode characters), and System. Array (a base class for all C# arrays). Both type categories are extensible with user-defined types.
It is best known as a JavaScript standard intended to ensure the interoperability of web pages across different web browsers. [2] It is standardized by Ecma International in the document ECMA-262 . ECMAScript is commonly used for client-side scripting on the World Wide Web , and it is increasingly being used for server-side applications and ...
A class library; The .NET Standard is a set of common APIs that are implemented in the Base Class Library of any .NET implementation. The class library of each implementation must implement the .NET Standard, but may also implement additional APIs. Traditionally, .NET apps targeted a certain version of a .NET implementation, e.g. .NET Framework ...
The types of objects that can be iterated across (my_list in the example) are based on classes that inherit from the library class ITERABLE. The iteration form of the Eiffel loop can also be used as a boolean expression when the keyword loop is replaced by either all (effecting universal quantification) or some (effecting existential ...
Composition over inheritance (or composite reuse principle) in object-oriented programming (OOP) is the principle that classes should favor polymorphic behavior and code reuse by their composition (by containing instances of other classes that implement the desired functionality) over inheritance from a base or parent class. [2] Ideally all ...
Object class, the ultimate base class of all objects. This class contains the most common methods shared by all objects. Some of these are virtual and can be overridden. Classes inherit System. Object either directly or indirectly through another base class. Members Some of the members of the Object class: Equals - Supports comparisons between ...
Nonetheless, the principle is useful in reasoning about the design of class hierarchies. Liskov substitution principle imposes some standard requirements on signatures that have been adopted in newer object-oriented programming languages (usually at the level of classes rather than types; see nominal vs. structural subtyping for the distinction):