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Playground Access PHP Ruby/Rails Python/Django SQL Other DB Fiddle [am]: Free & Paid No No No Yes MySQL, PostgreSQL, SQLite dbfiddle [an]: Free No No No Yes Db2, Firebird, MariaDB, MySQL, Node.js, Oracle, Postgres, SQL Server, SQLite, YugabyteDB
No (Cross compiler planned) Yes (Cross compiler) cross-compiles for Android and iOS: C++ and Object Pascal: Yes Yes Yes Yes (AQTime Standard in package manager) Yes Yes Yes Yes Yes 2017-03 Tokyo 10.2 Yes Yes Yes Code::Blocks: GPL: Yes Yes Yes FreeBSD, OpenBSD, Solaris: C++: Yes Yes Yes Yes Yes Yes Yes Yes [7] Yes 2020-05 [8] Yes (MinGW + custom)
Originally written in C++ for MIPS, Nachos runs as a user-process on a host operating system. A MIPS simulator executes the code for any user programs running on top of the Nachos operating system. Ports of the Nachos code exist for a variety of architectures. In addition to the Nachos code, a number of assignments are provided with the Nachos ...
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.
Meson (/ ˈ m ɛ. s ɒ n /) [2] is a software build automation tool for building a codebase. Meson adopts a convention over configuration approach to minimize the data required to configure the most common operations. [3] Meson is free and open-source software under the Apache License 2.0. [4]
Code::Blocks is a free, open-source, cross-platform IDE that supports multiple compilers including GCC, Clang and Visual C++. It is developed in C++ using wxWidgets as the GUI toolkit. Using a plugin architecture, its capabilities and features are defined by the provided plugins. Currently, Code::Blocks is oriented towards C, C++, and Fortran.
ns-3 is a discrete-event network simulator, sometimes called a 'system simulator' in contrast to a 'link simulator' that models an individual communications link in more detail. ns-3 is written in C++ and compiled into a set of shared libraries that are linked by executable programs that describe the desired simulation topology and configuration.
Among the supported programming languages and markup languages are C, C++, C#, Java, JavaScript, PHP, HTML, LaTeX, CSS, Python, Perl, Ruby, Pascal, Haskell, Erlang, Vala and many others. [ 8 ] In contrast to traditional Unix-based editors like Emacs or Vim , Geany more closely resembles programming editors common on Microsoft Windows such as ...