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3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener.
The term 1-dimension refers to a simple pistonic relationship between the noise and the active speaker (mechanical noise reduction) or between the active speaker and the listener (headphones). Protection of a 3-dimensional zone requires many microphones and speakers, making it more expensive.
There is a general danger that listening to loud music in headphones can distract the listener and lead to injury and accidents. [11] [12] Noise-cancelling headphones add extra risk. Several countries and states have made it illegal to wear headphones while driving or cycling. [13]
Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby ...
The largest headphone type, over-ear headphones surround or cup your ears. A classic, old-school style, over-ear headphones come in either a closed-back or open-back design.
His company, still in business, was not connected to Electronic Industries JansZen speakers. Mr. Janszen's company, JansZen still makes an evolved version of his original design. [3] The KLH Nine was designed in the mid-1950s by Arthur A. Janszen, and thousands were sold after the design was brought over to KLH in 1959 and put into regular ...
Meet the Dali iO-6 headphones, a pair of wireless hi-fi cans that are designed to be worth every penny of their ultra-steep retail price. Meet the Dali iO-6 headphones, a pair of wireless hi-fi ...
HRTF filtering effect. A head-related transfer function (HRTF) is a response that characterizes how an ear receives a sound from a point in space. As sound strikes the listener, the size and shape of the head, ears, ear canal, density of the head, size and shape of nasal and oral cavities, all transform the sound and affect how it is perceived, boosting some frequencies and attenuating others.