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When the lag angle is non zero as in figure 1, the forces F1 and F2 combine to produce clockwise torque on body 1, because F1 is stronger. At the same time they torque the orbital motion counter clockwise: if you ignore the portion of F1 and F2 that lie along the line connecting the two bodies the remaining combined force on the entirety of ...
This has the convenient implication for 2 × 2 and 3 × 3 rotation matrices that the trace reveals the angle of rotation, θ, in the two-dimensional space (or subspace). For a 2 × 2 matrix the trace is 2 cos θ, and for a 3 × 3 matrix it is 1 + 2 cos θ. In the three-dimensional case, the subspace consists of all vectors perpendicular to the ...
That is, if the frame rotates more slowly than the spheres, ω S > 0 and the spheres advance counterclockwise around a circle, while for a more rapidly moving frame, ω S < 0, and the spheres appear to retreat clockwise around a circle. In either case, the rotating observers see circular motion and require a net inward centripetal force:
A space is non-orientable if "clockwise" is changed into "counterclockwise" after running through some loops in it, and coming back to the starting point. This means that a geometric shape, such as , that moves continuously along such a loop is changed into its own mirror image. A Möbius strip is an example of a non-orientable space.
[2] (cf. Current algebra.) A scalar field model encoding chiral symmetry and its breaking is the chiral model. The most common application is expressed as equal treatment of clockwise and counter-clockwise rotations from a fixed frame of reference. The general principle is often referred to by the name chiral symmetry.
In 2 dimensions the curl of a vector field is not a vector field but a function, as 2-dimensional rotations are given by an angle (a scalar – an orientation is required to choose whether one counts clockwise or counterclockwise rotations as positive); this is not the div, but is rather perpendicular to it.
The force rotating counterclockwise causes the blue circle to roll around the red circle clockwise. When it has rolled a distance πd, the circumference of the blue circle, point A again touches the red circle. Since the circumference of the red circle is π(d + δ), point A touches the red circle a distance πδ clockwise from the bottom.
In the new coordinate system, the point P will appear to have been rotated in the opposite direction, that is, clockwise through the angle . A rotation of axes in more than two dimensions is defined similarly. [2] [3] A rotation of axes is a linear map [4] [5] and a rigid transformation.