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  2. Java Native Access - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Access

    Java Native Access (JNA) is a community-developed library that provides Java programs easy access to native shared libraries without using the Java Native Interface (JNI). JNA's design aims to provide native access in a natural way with a minimum of effort. Unlike JNI, no boilerplate or generated glue code is required.

  3. Java Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_Native_Interface

    In software design, the Java Native Interface (JNI) is a foreign function interface programming framework that enables Java code running in a Java virtual machine (JVM) to call and be called by [1] native applications (programs specific to a hardware and operating system platform) and libraries written in other languages such as C, C++ and assembly.

  4. JNAerator - Wikipedia

    en.wikipedia.org/wiki/JNAerator

    JNAerator is a computer programming tool for the Java programming language which automatically generates the Java Native Access (JNA) or BridJ code needed to call C, C++ and Objective-C libraries from Java code. It reads in ANSI C header files and emits Java code. Some optional customization can be done through command line options, which can ...

  5. Glue code - Wikipedia

    en.wikipedia.org/wiki/Glue_code

    Glue code describes language bindings or foreign function interfaces such as the Java Native Interface (JNI). Glue code may be written to access existing libraries, map objects to a database using object-relational mapping, or integrate commercial off-the-shelf programs.

  6. GlueGen - Wikipedia

    en.wikipedia.org/wiki/Gluegen

    GlueGen is a Java tool which automatically generates the Java and Java Native Interface (JNI) code needed to call C libraries from Java code. It reads in ANSI C header files and GlueGen configuration files, and emits C code. As JNI can be complex, Gluegen simplifies the process of binding Java to C native libraries.

  7. Java OpenGL - Wikipedia

    en.wikipedia.org/wiki/Java_OpenGL

    Java OpenGL (JOGL) is a wrapper library that allows OpenGL to be used in the Java programming language. [ 1 ] [ 2 ] It was originally developed by Kenneth Bradley Russell and Christopher John Kline, and was further developed by the Game Technology Group at Sun Microsystems .

  8. Java AWT Native Interface - Wikipedia

    en.wikipedia.org/wiki/Java_AWT_Native_Interface

    The AWT Native Interface is designed to give developers access to an AWT Canvas for direct drawing with native code. In fact, the Java 3D API extension to the standard Java SE JDK relies heavily on the AWT Native Interface to render 3D objects in Java. The AWT Native Interface is very similar to the JNI, and the steps are the same as those of ...

  9. Java ConcurrentMap - Wikipedia

    en.wikipedia.org/wiki/Java_ConcurrentMap

    For unordered access as defined in the java.util.Map interface, the java.util.concurrent.ConcurrentHashMap implements java.util.concurrent.ConcurrentMap. [2] The mechanism is a hash access to a hash table with lists of entries, each entry holding a key, a value, the hash, and a next reference.