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This algorithm can also be rewritten to use the Fast2Sum algorithm: [7] function KahanSum2(input) // Prepare the accumulator. var sum = 0.0 // A running compensation for lost low-order bits. var c = 0.0 // The array input has elements indexed for i = 1 to input.length do // c is zero the first time around.
An alternative to using mathematical pseudocode (involving set theory notation or matrix operations) for documentation of algorithms is to use a formal mathematical programming language that is a mix of non-ASCII mathematical notation and program control structures. Then the code can be parsed and interpreted by a machine.
In addition, swapping two variables in object-oriented languages such as C++ may involve one call to the class constructor and destructor for the temporary variable, and three calls to the copy constructor. Some classes may allocate memory in the constructor and deallocate it in the destructor, thus creating expensive calls to the system.
A carry-save adder [1] [2] [nb 1] is a type of digital adder, used to efficiently compute the sum of three or more binary numbers. It differs from other digital adders in that it outputs two (or more) numbers, and the answer of the original summation can be achieved by adding these outputs together.
Using the XOR swap algorithm to exchange nibbles between variables without the use of temporary storage. In computer programming, the exclusive or swap (sometimes shortened to XOR swap) is an algorithm that uses the exclusive or bitwise operation to swap the values of two variables without using the temporary variable which is normally required.
The elementary functions are constructed by composing arithmetic operations, the exponential function (), the natural logarithm (), trigonometric functions (,), and their inverses. The complexity of an elementary function is equivalent to that of its inverse, since all elementary functions are analytic and hence invertible by means of Newton's ...
The basic principle of Karatsuba's algorithm is divide-and-conquer, using a formula that allows one to compute the product of two large numbers and using three multiplications of smaller numbers, each with about half as many digits as or , plus some additions and digit shifts.
The highlighted numbers show the path the function backtrack would follow from the bottom right to the top left corner, when reading out an LCS. If the current symbols in X {\displaystyle X} and Y {\displaystyle Y} are equal, they are part of the LCS, and we go both up and left (shown in bold ).