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  2. Cap'n Proto - Wikipedia

    en.wikipedia.org/wiki/Cap'n_Proto

    The Cap'n Proto interface schema uses a C-like syntax and supports common primitives data types (booleans, integers, floats, etc.), compound types (structs, lists, enums), as well as generics and dynamic types. [2] Cap'n Proto also supports object-oriented features such as multiple inheritance, which has been criticized for its complexity. [3]

  3. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    Access modifiers are a specific part of programming language syntax used to facilitate the encapsulation of components. [1] In C++, there are only three access modifiers. C# extends the number of them to six, [2] while Java has four access modifiers, but three keywords for this purpose. In Java, having no keyword before defaults to the package ...

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    In JavaScript, there are 7 primitive data types: string, number, bigint, boolean, symbol, undefined, and null. [19] Their values are considered immutable. These are not objects and have no methods or properties; however, all primitives except undefined and null have object wrappers. [20]

  5. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    Go was designed at Google in 2007 to improve programming productivity in an era of multicore, networked machines and large codebases. [22] The designers wanted to address criticisms of other languages in use at Google, but keep their useful characteristics: [23]

  6. Call stack - Wikipedia

    en.wikipedia.org/wiki/Call_stack

    In computer science, a call stack is a stack data structure that stores information about the active subroutines of a computer program.This type of stack is also known as an execution stack, program stack, control stack, run-time stack, or machine stack, and is often shortened to simply the "stack".

  7. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Fields may also be known as members, attributes, or properties. Objects are typically stored as contiguous regions of memory . Objects are accessed somewhat like variables with complex internal structures, and in many languages are effectively pointers , serving as actual references to a single instance of said object in memory within a heap or ...

  8. Functional programming - Wikipedia

    en.wikipedia.org/wiki/Functional_programming

    Functional programming is an active area of research in the field of programming language theory. There are several peer-reviewed publication venues focusing on functional programming, including the International Conference on Functional Programming , the Journal of Functional Programming , and the Symposium on Trends in Functional Programming .

  9. Associative array - Wikipedia

    en.wikipedia.org/wiki/Associative_array

    In computer science, an associative array, map, symbol table, or dictionary is an abstract data type that stores a collection of (key, value) pairs, such that each possible key appears at most once in the collection.