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  2. Closure (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Closure_(computer_programming)

    As of the 2011 revision, the C++ language also supports closures, which are a type of function object constructed automatically from a special language construct called lambda-expression. A C++ closure may capture its context either by storing copies of the accessed variables as members of the closure object or by reference.

  3. C++14 - Wikipedia

    en.wikipedia.org/wiki/C++14

    This means that value members of a lambda cannot be move-only types. [13] C++14 allows captured members to be initialized with arbitrary expressions. This allows both capture by value-move and declaring arbitrary members of the lambda, without having a correspondingly named variable in an outer scope. [7]

  4. Member variable - Wikipedia

    en.wikipedia.org/wiki/Member_variable

    /*Ruby has three member variable types: class, class instance, and instance. */ class Dog # The class variable is defined within the class body with two at-signs # and describes data about all Dogs *and* their derived Dog breeds (if any) @@sniffs = true end mutt = Dog. new mutt. class. sniffs #=> true class Poodle < Dog # The "class instance variable" is defined within the class body with a ...

  5. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    When we derive a class from this base class, we inherit all the member variables and member functions that were not overridden (no constructors or destructors). If the derived class calls an inherited function which then calls another member function, then that function will never call any derived or overridden member functions in the derived ...

  6. First-class function - Wikipedia

    en.wikipedia.org/wiki/First-class_function

    C++ C++11 closures can capture non-local variables by copy construction, by reference (without extending their lifetime), or by move construction (the variable lives as long as the closure does). The first option is safe if the closure is returned but requires a copy and cannot be used to modify the original variable (which might not exist any ...

  7. Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Virtual_inheritance

    Virtual inheritance is a C++ technique that ensures only one copy of a base class ' s member variables are inherited by grandchild derived classes. Without virtual inheritance, if two classes B and C inherit from a class A, and a class D inherits from both B and C, then D will contain two copies of A ' s member variables: one via B, and one via C.

  8. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    The class will be accessible to other classes in the same package but will be inaccessible to classes outside the package. When we say that a class is inaccessible, it simply means that we cannot create an object of that class or declare a variable of that class type. The protected access specifier too cannot be applied to a class.

  9. Virtual method table - Wikipedia

    en.wikipedia.org/wiki/Virtual_method_table

    The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code: