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The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game, [1] but it was an electro-mechanical game, rather than an ...
Formula One Grand Prix (known as World Circuit in the United States) is a racing simulator released in 1991 by MicroProse for the Amiga, Atari ST and PC created by game designer Geoff Crammond. It is often referred to as Grand Prix 1 , MicroProse Grand Prix , or just F1GP .
F-1 Grand Prix (エフワングランプリ) is a series of Formula One video games developed and published by Video System, primarily known for developing the Aero Fighters series. Prior to obtaining the FOCA license, the company previously released an arcade game in 1989 (based on the 1988 season) called Tail to Nose: Great Championship ...
The game has five gameplay modes: Grand Prix, a course-by-course simulation of the 1997 season; Exhibition, a single race; Time Trial, a race against the clock; Challenge, which comprises real scenarios from the 1997 season, including trying to win the 1997 Hungarian Grand Prix as Damon Hill or beating Jean Alesi as David Coulthard in the 1997 Italian Grand Prix; and 2 Player, which allows two ...
Grand Prix Unlimited is a game in which five car setups are featured - Williams-Renault, McLaren-Honda, Ferrari, Tyrrell and Benetton-Ford - with 21 Formula One circuit tracks. [2] The player can choose a practice session or a single race, or to compete in the World Championship. [3] The game includes named drivers and a course designer to ...
F1 Grand Prix (2005 video game) Nakajima Satoru Kanshuu F1 Grand Prix; F1 Manager (video game) F1 Pole Position (video game) F1 Pole Position 2; F1 Pole Position 64; F1 Race; F1 Racing Championship; F1 Racing Simulation; F1 ROC II: Race of Champions; F1 ROC: Race of Champions; F1 World Grand Prix 2000; Fastest 1; Final Lap; Final Lap 2; Final ...
Similar to Racing Simulation 2, the player can choose between individual races or the full season. [5] F1 Racing Championship contains several playable game modes: Single, Arcade, Grand Prix (training, qualifications and warm-ups) [5] and Time Attack. [6] Another thing akin to RS 2 is the ghost mode, with an available free route choice. [5]
Formula One is a Formula One racing management video game published in 1985 by CRL Group PLC. It was developed by G.B. Munday and B.P. Wheelhouse for the ZX Spectrum, and converted to Amstrad CPC by Richard Taylor. The game sets the player as the Formula One team manager on a team of choice, starting on the season of 1985 and onwards.