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Its name comes from the fact that it is an artificial neural net trained by a form of temporal-difference learning, specifically TD-Lambda. The final version of TD-Gammon (2.1) was trained with 1.5 million games of self-play, and achieved a level of play just slightly below that of the top human backgammon players of the time.
TD-Lambda is a learning algorithm invented by Richard S. Sutton based on earlier work on temporal difference learning by Arthur Samuel. [11] This algorithm was famously applied by Gerald Tesauro to create TD-Gammon , a program that learned to play the game of backgammon at the level of expert human players.
Deeplearning4j can be used via multiple API languages including Java, Scala, Python, Clojure and Kotlin. Its Scala API is called ScalNet. [31] Keras serves as its Python API. [32] And its Clojure wrapper is known as DL4CLJ. [33] The core languages performing the large-scale mathematical operations necessary for deep learning are C, C++ and CUDA C.
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The Lightweight Java Game Library (LWJGL) is an open-source software library that provides bindings to a variety of C libraries for video game developers to Java. It exposes cross-platform libraries commonly used in developing video games and multimedia titles, such as Vulkan , OpenGL , OpenAL and OpenCL .
Download as PDF; Printable version; In other projects ... Video games portal; Video games that use Java. Subcategories. This category has only the following ...
The Java Media Framework (JMF) is a Java library that enables audio, video and other time-based media to be added to Java applications and applets. Java Topology suite Java Topology Suite (JTS) is an open-source Java software library that provides an object model for Euclidean planar linear geometry together with a set of fundamental geometric ...