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Extensive concept art was done for the lore of the series. The characters and story of the StarCraft series were created by Chris Metzen [1] and James Phinney. [1] However, as Phinney was not involved in StarCraft: Brood War, Chris Metzen alone is credited for the development of the plot in the expansion. [2]
Prequel to StarCraft II, concludes the story arc of The Dark Templar Saga; StarCraft: Ghost Academy: 1 February 2010 [48] ISBN 978-1-4278-1612-2: Graphic novel: Written by Keith R.A. DeCandido with art by Fernando Heinz Furukawa and published by Tokyopop [48] David Gerrold authored Spanish version; Focuses on the training of Nova as an ...
StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney and owned by Blizzard Entertainment. [1] The series, set in the beginning of the 26th century, centers on a galactic struggle for dominance among four species—the adaptable and mobile Terrans, the ever-evolving insectoid Zerg, the powerful and enigmatic Protoss, and the godlike Xel'Naga creator ...
With the growth in popularity of video gaming in the early 1980s, a new genre of video game guide book emerged that anticipated walkthroughs. Written by and for gamers, books such as The Winners' Book of Video Games (1982) [1] and How To Beat the Video Games (1982) [2] focused on revealing underlying gameplay patterns and translating that knowledge into mastering games. [3]
StarCraft: Remastered is a remastered edition of the 1998 real-time strategy video game StarCraft and its expansion Brood War, which was released on August 14, 2017. It retains the gameplay of the original StarCraft , but features ultra-high-definition graphics (ultra HD), re-recorded audio, and Blizzard's modern online feature suite.
StarCraft 64 lacked the online multiplayer capabilities and speech in mission briefings. In addition, cut scenes were shortened. [65] StarCraft 64 was a runner-up for GameSpot's annual "Best Game Story" and "Best Strategy Game" awards among console games, which went respectively to Summoner and Ogre Battle 64. [69]
All the games in the main series are real-time strategy games, [4] where the player views the events as a military commander for each of the three species. StarCraft II: Wings of Liberty is the official sequel to StarCraft released for Windows and Mac OS X by Blizzard Entertainment on July 27, 2010. The game was announced at the Worldwide ...
StarCraft II: Legacy of the Void is a standalone expansion pack to the military science fiction real-time strategy game StarCraft II: Wings of Liberty, and the third and final part of the StarCraft II trilogy developed by Blizzard Entertainment. [2] The game was released on November 10, 2015. [1]