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Part of the Descent series; Sequel to Descent: FreeSpace – The Great War; FreeSpace 2: Sci-Fi Sim of the Year Edition (2000) includes original game and 20 additional levels [37] Source code was released in 2002, leading to unofficial mods and ports such as the FreeSpace 2 Source Code Project [38]
Following the release of FreeSpace, Volition began work on four projects—FreeSpace 2, Descent 4, Tube Racer and Summoner. [3] The first, FreeSpace 2, was developed within a year. [3] When the game's development had about three months to go, Interplay, who had recently become a public company, urged Volition to complete the game within a month ...
FreeSpace 2 is a 1999 space combat simulation computer game developed by Volition as the sequel to Descent: FreeSpace – The Great War.It was completed ahead of schedule in less than a year, and released to very positive reviews, but the game became a commercial failure, and was described by certain critics as one of 1999's most unfairly overlooked titles.
However, because the source code is under a noncommercial license, [4] it does not qualify as free and open source software. To prevent a plethora of different versions of the game from appearing, a single "umbrella" project (with the unified goal of enhancing the game) under the name FreeSpace 2 Source Code Project was formed. Initially led by ...
3D aerospace sandbox where players can use customizable parts to construct and test rockets, planes, cars, or anything they can imagine in an environment with realistic physics across land, sea, air, and space. It entered early access on Steam with the name Simplerockets 2 in 2018. Astra Protocol 2: 2022 Slice Bar Slice Bar Windows
The games' code was released along with the Command & Conquer Remastered Collection in order to aid in the development of mods. It can be used to build mods for the remaster, but due to some missing bits that are substituted by the remaster's own (closed source) engine, it can not be used to directly re-build the original (unremastered) games ...
Descent II is a 1996 first-person shooter game developed by Parallax Software and first published for DOS by Interplay Productions. A version for the PlayStation was released under the title Descent Maximum. It is the second installment in the Descent video game series and the sequel to Descent. The player controls a spaceship from the pilot's ...
Descent II, sequel to Descent; Descent 3, sequel to Descent II; Descent: FreeSpace – The Great War, a 1998 space combat simulation computer game; Descent: Journeys in the Dark, a 2005 board game by Fantasy Flight Games; Dragon Age: Inquisition – The Descent, a 2015 downloadable content pack for Dragon Age: Inquisition
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