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  2. Free look - Wikipedia

    en.wikipedia.org/wiki/Free_look

    Free look (also known as mouselook) describes the ability to move a mouse, joystick, analogue stick, or D-pad to rotate the player character's view in video games.It is almost always used for 3D game engines, and has been included on role-playing video games, real-time strategy games, third-person shooters, first-person shooters, racing games, and flight simulators.

  3. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    Aiming down the sights or scope of a gun is a key component of first-person shooters. Allowing for more precise movements and aiming, the mouse and keyboard is considered the easier and more intuitive input. [1] [2] With a controller's thumbsticks being harder to use, developers of FPS games include aim assist as tool for those using ...

  4. Cheating in online games - Wikipedia

    en.wikipedia.org/wiki/Cheating_in_online_games

    An aimbot or autoaim is a type of computer game bot most commonly used in first-person shooter games to provide varying levels of automated target acquisition and calibration to the player. They are sometimes used along with a triggerbot, which automatically shoots when an opponent appears within the field-of-view or aiming reticule of the player.

  5. The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    First-person can be used as sole perspective in games belonging of almost any genre; first-person party-based RPGs and first-person maze games helped define the format throughout the 1980s, while first-person shooters (FPS) are a popular genre emerging in the 1990s in which the graphical perspective is an integral component of the gameplay.

  7. Hitscan - Wikipedia

    en.wikipedia.org/wiki/Hitscan

    Hitscan in video game design, most commonly in first-person shooters, is a type of hit registration system that determines whether an object has been hit or not simply by scanning if the item used was aimed directly at its target and then applies the effects of the item (usually damage) instantly. A weapon, for example, does not launch a ...

  8. Mouse jiggler - Wikipedia

    en.wikipedia.org/wiki/Mouse_Jiggler

    A mechanical mouse jiggler for an Apple mouse. A mouse jiggler is a software used to simulate the movement of a computer mouse. [1] [2] It can also be a mechanical device moving the physical computer mouse. In all cases, it prevents sleep mode, standby mode or the screensaver from activating. Mouse jigglers are also known as mouse movers. [3]

  9. Arrow keys - Wikipedia

    en.wikipedia.org/wiki/Arrow_keys

    Mouse keys is a feature that allows controlling a mouse cursor with arrow keys instead. A feature echoed in the Amiga whereby holding the Amiga key would allow a person to move the pointer with the cursor keys in the Workbench (operating system), but most games require a mouse or joystick. The use of arrow keys in games has come back into ...