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XForms is an XML format used for collecting inputs from web forms.XForms was designed to be the next generation of HTML / XHTML forms, but is generic enough that it can also be used in a standalone manner or with presentation languages other than XHTML to describe a user interface and a set of common data manipulation tasks.
XForms is a GUI toolkit based on Xlib for the X Window System. It features a rich set of objects, such as buttons, scrollbars, and menus etc. In addition, the library is extensible and new objects can easily be created and added to the library. It also includes the fdesign tool as a graphical user interface builder.
XForms is a GUI toolkit based on Xlib for the X Window System. It features a rich set of objects, such as buttons, scrollbars, and menus etc. In addition, the library is extensible and new objects can easily be created and added to the library. It also includes the fdesign tool as a graphical user interface builder.
Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman; How to Design Programs (HtDP), which intends to be a more accessible book for introductory Computer Science, and to address perceived incongruities in SICP; Essentials of Programming Languages (EoPL), a book for Programming Languages courses
Wiley has also launched an interactive online course with Learnstreet based on its popular book, Java for Dummies, 5th edition. [7] A spin-off board game, Crosswords for Dummies, was produced in the late 1990s. [8] The game is similar to Scrabble, but instead of letter tiles, players draw short strips of cardboard containing pre-built English ...
series) is a product line of how-to and other reference books published by Dorling Kindersley (DK). The books in this series provide a basic understanding of a complex and popular topics. The term "idiot" is used as hyperbole, to reassure readers that the guides will be basic and comprehensible, even if the topics seem intimidating.
In component-based programming (Visual Basic, .NET WinForms, Gambas, Delphi, Lazarus etc.), a form is a representation of a GUI window. A form contains components and controls, typically including "OK" and "Cancel" buttons; these objects provide a high-level abstraction of standard or custom widgets which are typically much easier to manipulate than the GUI's underlying API.
As the software industry was developing, the question of how to best document software programs was undecided. This was a unique problem for software developers, since users often became frustrated with current help documents. [2] Some considerations for writing a user guide that developed at this time include: the use of plain language [2]