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  2. Steinmetz solid - Wikipedia

    en.wikipedia.org/wiki/Steinmetz_solid

    The generation of a bicylinder Calculating the volume of a bicylinder. A bicylinder generated by two cylinders with radius r has the volume =, and the surface area [1] [6] =.. The upper half of a bicylinder is the square case of a domical vault, a dome-shaped solid based on any convex polygon whose cross-sections are similar copies of the polygon, and analogous formulas calculating the volume ...

  3. The Method of Mechanical Theorems - Wikipedia

    en.wikipedia.org/wiki/The_Method_of_Mechanical...

    The base of the cone is a circle of radius 2, with area , while the height is 2, so the area is /. Subtracting the volume of the cone from the volume of the cylinder gives the volume of the sphere: = =. The dependence of the volume of the sphere on the radius is obvious from scaling, although that also was not trivial to make rigorous back then.

  4. Cavalieri's principle - Wikipedia

    en.wikipedia.org/wiki/Cavalieri's_principle

    A cone and a cylinder have radius r and height h. 2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  5. Solid geometry - Wikipedia

    en.wikipedia.org/wiki/Solid_geometry

    Hyperboloid of one sheet. Solid geometry or stereometry is the geometry of three-dimensional Euclidean space (3D space). [1] A solid figure is the region of 3D space bounded by a two-dimensional closed surface; for example, a solid ball consists of a sphere and its interior.

  6. Cone - Wikipedia

    en.wikipedia.org/wiki/Cone

    A cone and a cylinder have radius r and height h. 2. The volume ratio is maintained when the height is scaled to h' = r √ π. 3. Decompose it into thin slices. 4. Using Cavalieri's principle, reshape each slice into a square of the same area. 5. The pyramid is replicated twice. 6. Combining them into a cube shows that the volume ratio is 1:3.

  7. Hyperbolic 3-manifold - Wikipedia

    en.wikipedia.org/wiki/Hyperbolic_3-manifold

    Hyperbolic geometry is the most rich and least understood of the eight geometries in dimension 3 (for example, for all other geometries it is not hard to give an explicit enumeration of the finite-volume manifolds with this geometry, while this is far from being the case for hyperbolic manifolds).

  8. Spherical sector - Wikipedia

    en.wikipedia.org/wiki/Spherical_sector

    If the radius of the sphere is denoted by r and the height of the cap by h, the volume of the spherical sector is =. This may also be written as V = 2 π r 3 3 ( 1 − cos ⁡ φ ) , {\displaystyle V={\frac {2\pi r^{3}}{3}}(1-\cos \varphi )\,,} where φ is half the cone aperture angle, i.e., φ is the angle between the rim of the cap and the ...

  9. Cylinder - Wikipedia

    en.wikipedia.org/wiki/Cylinder

    In projective geometry, a cylinder is simply a cone whose apex (vertex) lies on the plane at infinity. If the cone is a quadratic cone, the plane at infinity (which passes through the vertex) can intersect the cone at two real lines, a single real line (actually a coincident pair of lines), or only at the vertex.