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  2. Standard algorithms - Wikipedia

    en.wikipedia.org/wiki/Standard_algorithms

    In elementary arithmetic, a standard algorithm or method is a specific method of computation which is conventionally taught for solving particular mathematical problems. . These methods vary somewhat by nation and time, but generally include exchanging, regrouping, long division, and long multiplication using a standard notation, and standard formulas for average, area, and vol

  3. Carry (arithmetic) - Wikipedia

    en.wikipedia.org/wiki/Carry_(arithmetic)

    During the addition, each carry is "signaled" rather than performed, and during the carry cycle, the machine increments the digits above the "triggered" digits. This operation has to be performed sequentially, starting with the ones digit, then the tens, the hundreds, and so on, since adding the carry can generate a new carry in the next digit.

  4. Elementary arithmetic - Wikipedia

    en.wikipedia.org/wiki/Elementary_arithmetic

    Example of addition with carry. The black numbers are the addends, the green number is the carry, and the blue number is the sum. In the rightmost digit, the addition of 9 and 7 is 16, carrying 1 into the next pair of the digit to the left, making its addition 1 + 5 + 2 = 8. Therefore, 59 + 27 = 86.

  5. Addition - Wikipedia

    en.wikipedia.org/wiki/Addition

    3 + 2 = 5 with apples, a popular choice in textbooks [1] Addition (usually signified by the plus symbol +) is one of the four basic operations of arithmetic, the other three being subtraction, multiplication and division. [2] The addition of two whole numbers results in the total amount or sum of those values combined. The example in the ...

  6. Associative property - Wikipedia

    en.wikipedia.org/wiki/Associative_property

    In mathematics, addition and multiplication of real numbers are associative. By contrast, in computer science, addition and multiplication of floating point numbers are not associative, as different rounding errors may be introduced when dissimilar-sized values are joined in a different order. [7]

  7. Singapore math - Wikipedia

    en.wikipedia.org/wiki/Singapore_math

    A bar model used to solve an addition problem. This pictorial approach is typically used as a problem-solving tool in Singapore math. Singapore math teaches students mathematical concepts in a three-step learning process: concrete, pictorial, and abstract. [3] This learning process was based on the work of an American psychologist, Jerome Bruner.

  8. 3 Dividend Stocks I'll Never Sell - AOL

    www.aol.com/3-dividend-stocks-ill-never...

    The company's 3.2% dividend yield and 5.97% five-year dividend growth rate provide a compelling mix of current income and future growth potential, even with its elevated 93.2% payout ratio.

  9. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.

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