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In the card game of bridge, the unusual notrump [1] is a conventional overcall showing a two-suited hand. It was originally devised by Al Roth in 1948 with Tobias Stone, [2] to show the minor suits after the opponents opened in a major. The convention concept is now generally extended to show the "two lowest unbid" suits.
In most strong club systems, the opening bid of 2 ♣ is natural and promises a hand with long clubs (for example, in both Precision and Blue club, it shows 11-15 high card points and either a 6-card club suit or at least a 5-card club suit and a 4-card major suit). As such, it makes overcalls more difficult, since they have to be made at the ...
Contract bridge, or simply bridge, is a trick-taking card game using a standard 52-card deck. In its basic format, it is played by four players in two competing partnerships , [ 1 ] with partners sitting opposite each other around a table.
3 ♣ ♦ – solid 7-card suit, inviting 3N; 3 ♥ ♠ – 7 playing tricks, the suit need not be solid; 3N – 8 or 9 probable tricks, most of them in the minor suits; A 1966 edition of the Official Encyclopedia of Bridge named Vanderbilt's 1964 book as one of the "mandatory requirements for a modern technical bridge library". [2]: 669
N W E S ♠ K 2 ♥ 6 ♥ 7 ♦ — ♦ — ♣ A K ♣ — ♠ A Q ♥ 2 ♦ — ♣ — In preparation for the trump coup, declarer must ensure that his right hand opponent has only trump cards and plays the ♥ A first. Next, when a club is led from dummy, East must ruff, and South can overruff with the ace or queen according to which spade East plays. A trump coup is not possible in a ...
N W E S ♠ 4 ♥ 5 3 ♥ 2 ♦ — ♦ 7 3 ♣ 4 ♣ 8 East to lead ♠ K Q 5 ♥ 6 ♦ — ♣ Q Spades are trump. If the declarer were on lead, he could draw trumps and claim the rest of tricks; however, with East on lead, when he leads a diamond, declarer has two unfavorable choices: if he ruffs low, he will get overruffed by West. If he ruffs high (with an honor), the West's spade jack ...
N W E S ♠ A ♥ 6 ♥ 7 ♦ A ♦ 3 ♣ A ♣ — South to lead ♠ K ♥ 2 ♦ 2 ♣ — In this example, spades are trump, and declarer (South) takes two tricks by playing hearts first. Then, with clubs led from the dummy, declarer ruffs if and only if East does not. South's diamond loser will go under East's ace of spades on one of the last two tricks, and South's king will take the other ...
card reading, also known as counting the hand; dummy reversal; endplay; coups; squeezes; suit combinations play; safety play; applying the principle of restricted choice; applying the theory of vacant places; applying percentages and probabilities