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  2. Terragen - Wikipedia

    en.wikipedia.org/wiki/Terragen

    A commercial version of the software is also available and is capable of creating larger terrains, renders with higher image resolution, larger terrain files, and better post-render anti-aliasing than the freeware version. The terrain is generated from a two-dimensional heightmap. The program contains facilities for importing and exporting ...

  3. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    This will create a grid that with one point in a 2D coordinate will create the same heightmap as it is pseudo-random, meaning it will result in the same output with the same input. This can then easily be translated into the product 3D image. These can then be changed from the editor tools in most engines if the terrain will be custom built.

  4. Picogen - Wikipedia

    en.wikipedia.org/wiki/Picogen

    While the primary purpose of picogen is to display realistic 3D terrain, both in terms of terrain formation and image plausibility, it also is a heightmap-creation tool, [1] in which heightmaps are programmed in a syntax reminiscent of Lisp. [2] The shading system is partially programmable. [3]

  5. Grome - Wikipedia

    en.wikipedia.org/wiki/Grome

    Supports unlimited terrain size using custom data swapping mechanism to hard disk space. Terrain made of multiple terrain zones supporting variable resolution and automatic border stitching. Procedural heightmap generation using fractal, terracing and erosion tools. Possibility to create and assign multiple layers of heightmaps for each zone.

  6. Fractal-generating software - Wikipedia

    en.wikipedia.org/wiki/Fractal-generating_software

    Picogen - a cross platform open source terrain generator; Sterling – freeware software for Windows; Terragen – a fractal terrain generator that can render animations for Windows and Mac OS X; Ultra Fractal – proprietary fractal generator for Windows and Mac OS X; Wolfram Mathematica – can be used specifically to create fractal images

  7. VistaPro - Wikipedia

    en.wikipedia.org/wiki/VistaPro

    VistaPro is 3D scenery generator for the Amiga, Macintosh, MS-DOS, and Microsoft Windows.It was written by John Hinkley as the follow-up to the initial version, Vista. [1] [2] The about box describes it as "a 3-D landscape generator and projector capable of accurately displaying real-world and fractal landscapes."

  8. Heightmap - Wikipedia

    en.wikipedia.org/wiki/Heightmap

    A heightmap created with Terragen The same heightmap converted to a 3D mesh and rendered with Anim8or. In computer graphics, a heightmap or heightfield is a raster image used mainly as Discrete Global Grid in secondary elevation modeling. Each pixel stores values, such as surface elevation data, for display in 3D computer graphics.

  9. Relief mapping (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Relief_mapping_(computer...

    [citation needed] Relief mapping is highly comparable in both function and approach to another displacement texture mapping technique, Parallax occlusion mapping, considering that they both rely on ray tracing, though the two are not to be confused with each other, as parallax occlusion mapping uses reverse heightmap tracing.

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