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  2. Skia Graphics Engine - Wikipedia

    en.wikipedia.org/wiki/Skia_Graphics_Engine

    The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [1] Skia Inc. originally developed the library; Google acquired it in 2005, [2] and then released the software as open source licensed under the New BSD free software ...

  3. Synfig - Wikipedia

    en.wikipedia.org/wiki/Synfig

    Synfig Studio (also known as Synfig) is a free and open-source vector-based 2D animation software. [3] It is created by Robert Quattlebaum [ 4 ] with additional contributions by Adrian Bentley. Synfig began as the custom animation platform for Voria Studios (now defunct), [ 5 ] and in 2005 was released as free / open source software, under GNU ...

  4. Direct2D - Wikipedia

    en.wikipedia.org/wiki/Direct2D

    Direct2D [1] is a 2D vector graphics application programming interface (API) designed by Microsoft and implemented in Windows 10, [2] Windows 8, Windows 7 and Windows Server 2008 R2, and also Windows Vista and Windows Server 2008 (with Platform Update installed).

  5. Multidimensional discrete convolution - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_discrete...

    This vector length is equivalent to the dimensions of the original matrix output , making converting back to a matrix a direct transformation. Thus, the vector, Z ″ {\displaystyle Z''} , is converted back to matrix form, which produces the output of the two-dimensional discrete convolution.

  6. OpenVG - Wikipedia

    en.wikipedia.org/wiki/OpenVG

    OpenVG is an API designed for hardware-accelerated 2D vector graphics.Its primary platforms are mobile phones, gaming & media consoles and consumer electronic devices. It was designed to help manufacturers create more attractive user interfaces by offloading computationally intensive graphics processing from the CPU onto a GPU to save energy.

  7. Array (data structure) - Wikipedia

    en.wikipedia.org/wiki/Array_(data_structure)

    The dope vector is a complete handle for the array, and is a convenient way to pass arrays as arguments to procedures. Many useful array slicing operations (such as selecting a sub-array, swapping indices, or reversing the direction of the indices) can be performed very efficiently by manipulating the dope vector. [2]

  8. Simple and Fast Multimedia Library - Wikipedia

    en.wikipedia.org/wiki/Simple_and_Fast_Multimedia...

    System – vector and Unicode string classes, portable threading and timer facilities; Window – window and input device management including support for joysticks, OpenGL context management; Graphics – hardware acceleration of 2D graphics including sprites, polygons and text rendering; Audio – hardware-accelerated spatialised audio ...

  9. 2D computer graphics - Wikipedia

    en.wikipedia.org/wiki/2D_computer_graphics

    2D computer graphics started in the 1950s, based on vector graphics devices. These were largely supplanted by raster-based devices in the following decades. The PostScript language and the X Window System protocol were landmark developments in the field.