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Psychic Force would later get an arcade-exclusive update titled Psychic Force EX, which was released a year later in 1996. EX made the final boss playable without using a code, added new color schemes for the costumes, and improved and balanced the gameplay.
Psychic Force 2012 (サイキックフォース2012, Saikikku Fōsu 2012) is a 1998 arcade fighting game developed by Taito as the sequel to their 1996 title, Psychic Force. After its arcade release, it was ported a year later to the Dreamcast home console, becoming one of its earliest titles when it was released in Japan on March 4, 1999.
Pages in category "Video games about psychic powers" The following 67 pages are in this category, out of 67 total. ... Psychic Force; Psychic Force 2012; Psychic ...
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Psychic Force series – Taito. Psychic Force; Psychic Force 2012; Rival Schools series – Capcom. Rival Schools: United By Fate; Project Justice; Robo Pit – Kokopeli; Rumble Roses series – Yuke's / Konami; Shaolin – THQ; Shijō Saikyō no Deshi Kenichi: Gekitō! Ragnarok Hachikengō – Capcom; Sonic Battle – Sega/Sonic Team; Sonic ...
Whist. Play the classic trick-taking card game. Lead with your strongest suit and work with your partner to get 2 points per hand. By Masque Publishing
Psy-Phi is an arcade game based on Sega's Lindbergh hardware. The project was headed by Yu Suzuki and incorporates a 29" touchscreen display for gameplay. An action-shooting game with one-on-one combat, players hovered in the air and competed with each other with attacks by trailing a path on the touchscreen or inputting special symbols on the touchscreen.
The primary game mechanic in Psi-Ops is the use of six different psychic abilities: telekinesis, remote viewing, mind drain, mind control, pyrokinesis, and aura view. These abilities are unlocked throughout the game and used in conjunction with stealth and third-person shooter gameplay to combat enemies and solve puzzles.