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Medium close-up; Close-up; Extreme close-up; Where the camera is placed in relation to the subject can affect the way the viewer perceives the subject. Some of these many camera angles are the high-angle shot, low-angle shot, bird's-eye view, and worm's-eye view. A viewpoint is the apparent distance and angle from which the camera views and ...
A close-up or closeup in filmmaking, television production, still photography, and the comic strip medium is a type of shot that tightly frames a person or object. [1] Close-ups are one of the standard shots used regularly with medium and long shots (cinematic techniques). Close-ups display the most detail, but they do not include the broader ...
High-angle shot (the camera is higher than its subject) Low-angle shot (the camera is lower than its subject) Close-up A frame depicting the human head or an object of similar size. Cut An editorial transition signified by the immediate replacement of one shot with another. Cross-cutting
A type of cut from one shot to another where the composition of each shot is matched to the other by the action or subject matter depicted; e.g. in a scene depicting a duel, a long shot showing both of the duellists might cut to a close-up shot of one of the duellists in the midst of the action. Match cuts are precisely timed and coordinated so ...
The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second character. Moving the camera over the axis is called jumping the line or crossing the line; breaking the 180-degree rule by shooting on all sides is known as shooting in the round.
In this simulation, adjusting the angle of view and distance of the camera while keeping the object in frame results in vastly differing images. At distances approaching infinity, the light rays are nearly parallel to each other, resulting in a "flattened" image. At low distances and high angles of view objects appear "foreshortened".
Some cameras can focus on subjects so close that they touch the front of the lens. It is difficult to place a light between the camera and a subject that close, making extreme close-up photography impractical. A normal-focal-length macro lens (50 mm on a 35 mm camera) can focus so close that lighting remains difficult.
Simulation showing how adjusting the angle of view of a camera, while varying the camera's distance and keeping the object in frame, results in vastly differing images. At narrow angles and long distances, light rays are nearly parallel, resulting in a "flattened" image. At wide angles and short distances, objects appear foreshortened or distorted.