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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers).
Each player has an agenda: as a villager, hunt down the werewolves; as a werewolf, convince the other villagers that you are innocent, while secretly attacking those same villagers each night. A third major team working to kill off all others are the Vampires, who must kill both werewolves and villagers to win, and other neutral roles are ...
Players play out the role given to them by the card: Villager: All but three players will be villagers. Villagers have no special role in the game. Werewolf: Two players will be werewolves. Seer: One player will be the seer. Until a player is eliminated, players are not to reveal their identity as printed on the card.
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A social deduction game is a game in which players attempt to uncover each other's hidden role or team allegiance. [1] Commonly, these games are played with teams, with one team being considered "good" and another being "bad". [2]
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Contains video games that have a werewolf as a protagonist, or major aspect of the story or gameplay. Do not include games that only feature them as minor enemies or ...