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A self-intersecting quadrilateral is called variously a cross-quadrilateral, crossed quadrilateral, butterfly quadrilateral or bow-tie quadrilateral. In a crossed quadrilateral, the four "interior" angles on either side of the crossing (two acute and two reflex, all on the left or all on the right as the figure is traced out) add up to 720°. [10]
The interior angle concept can be extended in a consistent way to crossed polygons such as star polygons by using the concept of directed angles.In general, the interior angle sum in degrees of any closed polygon, including crossed (self-intersecting) ones, is then given by 180(n–2k)°, where n is the number of vertices, and the strictly positive integer k is the number of total (360 ...
The sum of the angles is the same for every triangle. There exists a pair of similar, but not congruent, triangles. Every triangle can be circumscribed. If three angles of a quadrilateral are right angles, then the fourth angle is also a right angle. There exists a quadrilateral in which all angles are right angles, that is, a rectangle.
In a Euclidean space, the sum of angles of a triangle equals a straight angle (180 degrees, π radians, two right angles, or a half-turn). A triangle has three angles, one at each vertex, bounded by a pair of adjacent sides. It was unknown for a long time whether other geometries exist, for which this sum is different. The influence of this ...
As with any crossed quadrilateral, the sum of its interior angles is 720°, allowing for internal angles to appear on the outside and exceed 180°. [16] A rectangle and a crossed rectangle are quadrilaterals with the following properties in common: Opposite sides are equal in length. The two diagonals are equal in length.
The angles of proper spherical triangles are (by convention) less than π, so that < + + < (Todhunter, [1] Art.22,32). In particular, the sum of the angles of a spherical triangle is strictly greater than the sum of the angles of a triangle defined on the Euclidean plane, which is always exactly π radians.
The sum of the angles of a triangle is equal to a straight angle (180 degrees). [14] This causes an equilateral triangle to have three interior angles of 60 degrees. Also, it causes every triangle to have at least two acute angles and up to one obtuse or right angle.
As with any simple polygon, the sum of the internal angles of a concave polygon is π ×(n − 2) radians, equivalently 180×(n − 2) degrees (°), where n is the number of sides. It is always possible to partition a concave polygon into a set of convex polygons.