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Scribunto Lua reference manual (Manual for the Mediawiki implementation) Programming in Lua (Official book/introduction to Lua) Lua tutorials at lua-users.org; Wiktionary:Lua on English Wiktionary: contains notes on efficiency and on dealing with Unicode and UTF-8
Wikipedia:Lua string functions – string performance considerations and limits; Wikipedia:Guide to Scribbling – how to write templates that use Scribunto/Lua; Wikipedia:Guide to Scribbling/Programmers' Quick start Guide to Lua – a list of essential points; Wikipedia:Comparable Lua functions to wikitext – how to convert wikitext to Lua
Lua (/ ˈ l uː ə / LOO-ə; from Portuguese: lua meaning moon) is a lightweight, high-level, multi-paradigm programming language designed mainly for embedded use in applications. [3] Lua is cross-platform software , since the interpreter of compiled bytecode is written in ANSI C , [ 4 ] and Lua has a relatively simple C application programming ...
Lua patterns deliberately lack the most complex regular expression constructs (to avoid bloating the Lua code base), where many other computer languages or libraries use a more complete set. Lua patterns are not even a subset of regular expressions, as there are also discrepancies, like Lua using the escape character % instead of \, , and ...
Here are some short points about Lua, for those who already know other computer programming languages and how to program. They focus mainly upon what you might find different in Lua. Lua is dynamically typed. There's no static typing at all.
For reasons that are out of the scope of this Guide, [f] the args sub-table of a frame is not quite like an ordinary table. It starts out empty, and it is populated with arguments as and when you execute code that looks for them. [g] (It's possible to make tables that work like this in a Lua program, using things called metatables. That, too ...
Lua (programming language)-scriptable hardware (5 P) Pages in category "Lua (programming language)" The following 8 pages are in this category, out of 8 total.
Lua is a scripting language which can be used to analyze data, calculate expressions, and format results using functions or object-oriented programming. Although some Lua scripts can be kept simple, for easy understanding, Lua allows complex structures including tables, dynamic functions, and associative arrays where index subscripts can be ...