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fgets: fgetws: Reads a byte/ wchar_t line from a file stream fputc putc: fputwc putwc: Writes a byte/ wchar_t to a file stream fputs: fputws: Writes a byte/ wchar_t string to a file stream getchar: getwchar: Reads a byte/ wchar_t from stdin gets — Reads a byte string from stdin until a newline or end of file is encountered (deprecated in C99 ...
On POSIX systems, the file descriptor for standard input is 0 (zero); the POSIX <unistd.h> definition is STDIN_FILENO; the corresponding C <stdio.h> abstraction is provided via the FILE* stdin global variable. Similarly, the global C++ std::cin variable of type <iostream> provides an abstraction via C++ streams.
The C++ Standard Library is based upon conventions introduced by the Standard Template Library (STL), and has been influenced by research in generic programming and developers of the STL such as Alexander Stepanov and Meng Lee. [4] [5] Although the C++ Standard Library and the STL share many features, neither is a strict superset of the other.
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
File descriptors for a single process, file table and inode table. Note that multiple file descriptors can refer to the same file table entry (e.g., as a result of the dup system call [3]: 104 ) and that multiple file table entries can in turn refer to the same inode (if it has been opened multiple times; the table is still simplified because it represents inodes by file names, even though an ...
On Microsoft Windows, the core system dynamic libraries provide an implementation of the C standard library for the Microsoft Visual C++ compiler v6.0; the C standard library for newer versions of the Microsoft Visual C++ compiler is provided by each compiler individually, as well as redistributable packages. Compiled applications written in C ...
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windows.h is a source code header file that Microsoft provides for the development of programs that access the Windows API (WinAPI) via C language syntax. It declares the WinAPI functions, associated data types and common macros. Access to WinAPI can be enabled for a C or C++ program by including it into a source file: #include <windows.h>