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VEX V5 Robotics Competition (V5RC) is a robotics competition for registered middle and high school teams that utilize the VEX V5 Construction and Control System. [15] In this competition, teams design, build, and program robots to compete at tournaments.
The VEX Robotics World Championship is the highest level of competition in VEX Robotics and the final competition of each season. [9] This event has been awarded by the Guinness World Records as the largest robotics competition in the world in 2018 with 30,000 attendees from 70 countries.
FIRST Tech Challenge (FTC), formerly known as FIRST Vex Challenge, is a robotics competition for students in grades 7–12 to compete head to head, by designing, building, and programming a robot to compete in an alliance format against other teams.
The 2005 FVC pilot season featured a demonstration of the FIRST Vex Challenge using a 1/3 linear scale mock-up of the 2004 FIRST Robotics Competition, FIRST Frenzy: Raising the Bar. For their 2005-2006 Pilot Season, FVC teams played the Half-Pipe Hustle game using racquet balls and ramps.
Robotic competitions have been organized since the 1970s and 1980s. In 1979 a Micromouse competition was organized by the IEEE as shown in the Spectrum magazine. [2]Although it is hard to pinpoint the first robotic competition, two events are well known for their longevity: the All Japan Robot-Sumo Tournament, of Robot-Sumo in Japan, and the Trinity College International Fire Fighting Robot ...
HEXBUG was designed to expand the company's presence in the retail toy market, as well as add to the experience created by VEX Robotics, a subsidiary brand of Innovation First International, Inc. that specializes in robotics built in a fashion similar to Erector Sets, and Rack Solutions, which is an engineering firm that specializes in ...
Vex, a character in the 2010 Canadian television series Lost Girl; Vex, a character in the 2011 video game Darkspore; Vex, a character in the 2011 video game The Elder Scrolls V: Skyrim; The Vex, a race of semi-organic machines and one of the four alien enemy factions found in the 2014 video game Destiny
Angles in degrees are entered to define and modify orientations the robot is to assume at named locations, and to describe angular positions of robot joints. Angle values can be positive or negative, with their magnitudes limited by 1800 or 3600 depending on the usage. Within the range, angle values can be specified in increments of 0.01°.