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In computer science, a memory map is a structure of data (which usually resides in memory itself) that indicates how memory is laid out. The term "memory map" has different meanings in different contexts. It is the fastest and most flexible cache organization that uses an associative memory. The associative memory stores both the address and ...
The registers are also not memory-mapped, with I/O ports from 0–63 and general-purpose RAM beginning at address 64. The 16-bit arithmetic operations ( ADIW , SBIW ) are omitted, as are the load/store with displacement addressing modes ( Y+d , Z+d ), but the predecrement and postincrement addressing modes are retained.
The main difference between System V shared memory (shmem) and memory mapped I/O (mmap) is that System V shared memory is persistent: unless explicitly removed by a process, it is kept in memory and remains available until the system is shut down. mmap'd memory is not persistent between application executions (unless it is backed by a file).
Memory-mapped I/O, an alternative to port I/O; a communication between CPU and peripheral device using the same instructions, and same bus, as between CPU and memory; Virtual memory, technique which gives an application program the impression that it has contiguous working memory, while in fact it is physically fragmented and may even overflow ...
Memory-mapped I/O is preferred in IA-32 and x86-64 based architectures because the instructions that perform port-based I/O are limited to one register: EAX, AX, and AL are the only registers that data can be moved into or out of, and either a byte-sized immediate value in the instruction or a value in register DX determines which port is the source or destination port of the transfer.
A memory-mapped file is a segment of virtual memory [1] that has been assigned a direct byte-for-byte correlation with some portion of a file or file-like resource. This resource is typically a file that is physically present on disk, but can also be a device, shared memory object, or other resource that an operating system can reference through a file descriptor.
In a system using segmentation, computer memory addresses consist of a segment id and an offset within the segment. [3] A hardware memory management unit (MMU) is responsible for translating the segment and offset into a physical address, and for performing checks to make sure the translation can be done and that the reference to that segment and offset is permitted.
Bank select switch on Cromemco memory board was used to map the memory into one or more of eight distinct 64 KB banks. [7] Processors with 16-bit addressing (8080, Z80, 6502, 6809, etc.) commonly used in early video game consoles and home computers can directly address only 64 KB. Systems with more memory had to divide the address space into a ...