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Pages in category "Java platform games" The following 127 pages are in this category, out of 127 total. This list may not reflect recent changes. A.
In 1998, she founded the Java programmers' online community JavaRanch. [3] She is the co-creator of the Head First series of books on technical (primarily computer) topics, along with her partner, Bert Bates. The series, which began with Head First Java in 2003, [4] takes an unorthodox, visually intensive approach to the process of teaching ...
JumpStart Games (previously Knowledge Adventure) Davidson & Associates (merged with Knowledge Adventure) SoftKey (acquired by Mattel, then Riverdeep) Brøderbund (acquired by Softkey) The Learning Company (acquired by SoftKey) Creative Wonders (acquired by the Learning Company) MECC (acquired by Softkey) Edmark (acquired by Riverdeep)
The name, CoderBunnyz, combines her interest in board games and coding with bunnies, her favorite animal. [1] The game provides instruction on basic concepts in artificial intelligence and Java. [2] It includes five major topics including training, back propagation, inference, adaptive learning, and autonomous. [4]
Greenfoot is an integrated development environment using Java or Stride designed primarily for educational purposes at the high school and undergraduate level. It allows easy development of two-dimensional graphical applications, such as simulations and interactive games.
Authoring takes place through desktop applications or browser-based apps, and it can create 2D/3D games playable in HTML5 compliant browsers, including mobile ones. Alice is a free programming software designed to teach event-driven object-oriented programming (OOP) to children. Programmers create interactive stories using a modern IDE ...
Play free online Canasta. Meld or go out early. Play four player Canasta with a friend or with the computer.
He embraced the Java technology and wrote and contributed to numerous Java books, as well as developing several online Java courses. His first book was actually Windows 95 Game Developer's Guide Using the Game SDK , which was the first book to explore and demystify Microsoft's new (at the time) DirectX game development technology.