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  2. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    The projectors in oblique projection intersect the projection plane at an oblique angle to produce the projected image, as opposed to the perpendicular angle used in orthographic projection. Mathematically, the parallel projection of the point ( x , y , z ) {\displaystyle (x,y,z)} on the x y {\displaystyle xy} -plane gives ( x + a z , y + b z ...

  3. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    Note that with the cube (see image) the perimeter of the resulting 2D drawing is a perfect regular hexagon: all the black lines have equal length and all the cube's faces are the same area. Isometric graph paper can be placed under a normal piece of drawing paper to help achieve the effect without calculation.

  4. Engineering drawing - Wikipedia

    en.wikipedia.org/wiki/Engineering_drawing

    Using the auxiliary view allows for that inclined plane (and any other significant features) to be projected in their true size and shape. The true size and shape of any feature in an engineering drawing can only be known when the Line of Sight (LOS) is perpendicular to the plane being referenced. It is shown like a three-dimensional object.

  5. Cross section (geometry) - Wikipedia

    en.wikipedia.org/wiki/Cross_section_(geometry)

    A cross-section of a solid right circular cylinder extending between two bases is a disk if the cross-section is parallel to the cylinder's base, or an elliptic region (see diagram at right) if it is neither parallel nor perpendicular to the base. If the cutting plane is perpendicular to the base it consists of a rectangle (not shown) unless it ...

  6. Orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Orthographic_projection

    Orthographic projection (also orthogonal projection and analemma) [a] is a means of representing three-dimensional objects in two dimensions.Orthographic projection is a form of parallel projection in which all the projection lines are orthogonal to the projection plane, [2] resulting in every plane of the scene appearing in affine transformation on the viewing surface.

  7. Stereographic projection - Wikipedia

    en.wikipedia.org/wiki/Stereographic_projection

    Computers now make this task much easier. Further associated with each plane is a unique line, called the plane's pole, that passes through the origin and is perpendicular to the plane. This line can be plotted as a point on the disk just as any line through the origin can.

  8. Plücker coordinates - Wikipedia

    en.wikipedia.org/wiki/Plücker_coordinates

    Plane orthogonal to line L and including the origin. Point B is the origin. Line L passes through point D and is orthogonal to the plane of the picture. The two planes pass through CD and DE and are both orthogonal to the plane of the picture.

  9. Non-Euclidean geometry - Wikipedia

    en.wikipedia.org/wiki/Non-Euclidean_geometry

    Another way to describe the differences between these geometries is to consider two straight lines indefinitely extended in a two-dimensional plane that are both perpendicular to a third line (in the same plane): In Euclidean geometry, the lines remain at a constant distance from each other (meaning that a line drawn perpendicular to one line ...

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