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Visual object recognition refers to the ability to identify the objects in view based on visual input. One important signature of visual object recognition is "object invariance", or the ability to identify objects across changes in the detailed context in which objects are viewed, including changes in illumination, object pose, and background context.
As visual information exits the occipital lobe, and as sound leaves the phonological network, it follows two main pathways, or "streams". The ventral stream (also known as the "what pathway") leads to the temporal lobe, which is involved with object and visual identification and recognition.
The recognition-by-components theory, or RBC theory, [1] is a process proposed by Irving Biederman in 1987 to explain object recognition. According to RBC theory, we are able to recognize objects by separating them into geons (the object's main component parts). Biederman suggested that geons are based on basic 3-dimensional shapes (cylinders ...
When considering the nature and effects of object-based attention, [9] three research theories are commonly mentioned; [10] these are presented below. Consideration is then given to the enhancing effect of object-based attention on memory, and its inhibitory effect during certain kinds of visual search.
Pandemonium architecture is a theory in cognitive science that describes how visual images are processed by the brain. It has applications in artificial intelligence and pattern recognition. The theory was developed by the artificial intelligence pioneer Oliver Selfridge in 1959. It describes the process of object recognition as the exchange of ...
In humans, areas specialized for visual object recognition in the ventral stream have a more inferior location in the temporal cortex, whereas areas specialized for the visual-spatial location of objects in the dorsal stream have a more superior location in the parietal cortex. However, these two streams hypothesis, although useful, are a ...
Feature integration theory is a theory of attention developed in 1980 by Anne Treisman and Garry Gelade that suggests that when perceiving a stimulus, features are "registered early, automatically, and in parallel, while objects are identified separately" and at a later stage in processing.
Geons are the simple 2D or 3D forms such as cylinders, bricks, wedges, cones, circles and rectangles corresponding to the simple parts of an object in Biederman's recognition-by-components theory. [1] The theory proposes that the visual input is matched against structural representations of objects in the brain.