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  2. David Krentz - Wikipedia

    en.wikipedia.org/wiki/David_Krentz

    David Krentz is a Canadian-American paleoartist, character designer, animator, storyboard artist, writer and director specializing in dinosaurs. [2] Krentz was born in Winnipeg, Manitoba in 1969.

  3. Blender (software) - Wikipedia

    en.wikipedia.org/wiki/Blender_(software)

    Blender is a free and open-source 3D computer graphics software tool set that runs on Windows, MacOS, BSD, Haiku, IRIX and Linux. It is used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

  4. Interactive dinosaur models come to Dearborn's The ... - AOL

    www.aol.com/interactive-dinosaur-models-come...

    Jenna Prestininzi, Detroit Free Press. June 22, 2024 at 3:04 AM. Life-size dinosaur models, colorful lights and the sounds of clinking metal fill the display room at The Henry Ford's new ...

  5. Wikipedia : WikiProject Palaeontology/Paleoart review

    en.wikipedia.org/wiki/Wikipedia:WikiProject...

    To model the appendages I downloaded the raw CT data, put it into Blender, and modelled the podomeres and endites to follow the holotype, as well as referencing the description of course. I gave it 4 sets of GLS associated with reduced flaps, although reduced flaps are not preserved, and the GLS are incompletely known.

  6. Animal Logic - Wikipedia

    en.wikipedia.org/wiki/Animal_Logic

    In 2013, the company led visual effects and animation work on BBC Earth and Evergreen Films' 3D live-action feature Walking with Dinosaurs 3D, [19] In 2014, Animal Logic provided animation services for the 2014 film The Lego Movie, [20] which was produced by the Warner Animation Group and directed by Phil Lord and Christopher Miller.

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  8. Computer animation - Wikipedia

    en.wikipedia.org/wiki/Computer_animation

    3D computer animation combines 3D models of objects and programmed or hand "keyframed" movement. These models are constructed out of geometrical vertices, faces, and edges in a 3D coordinate system. Objects are sculpted much like real clay or plaster, working from general forms to specific details with various sculpting tools.

  9. Pixar RenderMan - Wikipedia

    en.wikipedia.org/wiki/Pixar_RenderMan

    Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available. [2]

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