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In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...
C++, on the other hand, provides only inline definitions for inline functions. In C, an inline definition is similar to an internal (i.e. static) one, in that it can coexist in the same program with one external definition and any number of internal and inline definitions of the same function in other translation units, all of which can differ.
FreeBASIC supports inline assembly, multi-threading, and does not use automatic garbage collection. C style preprocessing, including multiline macros, conditional compiling and file inclusion, is supported. The preprocessor also has access to symbol information and compiler settings, such as the language dialect.
-h (--help): Display help about using gcov (on the standard output), and exit without doing any further processing.-v (--version): Display the gcov version number (on the standard output), and exit without doing any further processing.-a (--all-blocks): Write individual execution counts for every basic block. Normally gcov outputs execution ...
In computer programming, a block or code block or block of code is a lexical structure of source code which is grouped together. Blocks consist of one or more declarations and statements . A programming language that permits the creation of blocks, including blocks nested within other blocks, is called a block-structured programming language .
MSVC only supports inline assembler on 32-bit x86. [5] The Rust language has since migrated to a syntax abstracting away inline assembly options further than the LLVM (GCC-style) version. It provides enough information to allow transforming the block into an externally-assembled function if the backend could not handle embedded assembly. [7]
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In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.