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  2. Flow (video game) - Wikipedia

    en.wikipedia.org/wiki/Flow_(video_game)

    Flow (stylized as flOw) is an independent video game created by Jenova Chen and Nicholas Clark. Originally released as a free Flash game in 2006 to accompany Chen's master's thesis, it was reworked into a 2007 PlayStation 3 game by his development studio, Thatgamecompany, with assistance from Santa Monica Studio.

  3. Flower (video game) - Wikipedia

    en.wikipedia.org/wiki/Flower_(video_game)

    The music for Flower was created by Vincent Diamante, a video game music composer and professor at the University of Southern California's Interactive Media Division. [22] He had previously scored the music for Chen's first game Cloud (2005), and Dyadin (2005), when he and Chen were both at the University of Southern California. He worked ...

  4. Thatgamecompany - Wikipedia

    en.wikipedia.org/wiki/Thatgamecompany

    In Flow, the player navigates a series of two-dimensional planes with an aquatic microorganism that evolves by consuming other microorganisms. [36] The game's design is based on Chen's research into dynamic difficulty adjustment at the University of Southern California, and on psychologist Mihaly Csikszentmihalyi's theoretical concept of mental immersion or flow.

  5. Flow Free - Wikipedia

    en.wikipedia.org/wiki/Flow_Free

    Flow Free is a puzzle game developed and published by American studio Big Duck Games for iOS and Android in June 2012. [1] As of 2022, the original game has received more than 100 million downloads, with its various variants receiving additional millions more.

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  7. Flow (psychology) - Wikipedia

    en.wikipedia.org/wiki/Flow_(psychology)

    The video game Flow was designed as part of Jenova Chen's master's thesis for exploring the design decisions that allow players to achieve the flow state, by adjusting the difficulty dynamically during play. [83]

  8. Journey (2012 video game) - Wikipedia

    en.wikipedia.org/wiki/Journey_(2012_video_game)

    Journey was the last game made under a three-game contract between Thatgamecompany and Sony Computer Entertainment, the first two being ports of their previous game Flow and Flower. Development of the game began in 2009, after the release of Flower.

  9. Jenova Chen - Wikipedia

    en.wikipedia.org/wiki/Jenova_Chen

    Xinghan Chen (Chinese: 陈星汉; pinyin: Chén Xīnghàn; born October 8, 1981), known professionally as Jenova Chen, is a Chinese video game designer.He is the designer of the award-winning games Cloud, Flow, Flower, and Journey, co-founder of Thatgamecompany as well as an advisor for Annapurna Interactive.

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