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  2. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Unity 5 is a long-awaited step towards that future." [22] With Unity 5, the engine improved its lighting and audio. [23] Through WebGL, Unity developers could add their games to compatible Web browsers with no plug-ins required for players. [23]

  3. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Unity: C#: Yes Yes Yes Yes Yes .NET transpiled to Wasm (1.0 and 2.0) Yes [4] FBX, OBJ, DAE, glTF, STL No Proprietary: Offers a WebGL build option since version 5. [5] Verge3D: JavaScript: Yes Yes Yes Yes Yes Native (1.0 and 2.0) Yes glTF, USDZ, FBX, OBJ, STL glTF, USDZ Proprietary: Artist-friendly WebGL framework with Blender, 3ds Max, and Maya ...

  4. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    WebGL, Windows, Linux, macOS, iOS, Android GPL or commercial 2D/3D game engine and also VR mode, provide free tools to convert 3d assets content from FBX files or Unity scene.

  5. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    WebGL 2.0 is available for mobile Safari in iOS 15. ... There has been an emergence of 2D and 3D game engines for WebGL, [56] such as Unreal Engine 4 and Unity. [57]

  6. Phaser (game framework) - Wikipedia

    en.wikipedia.org/wiki/Phaser_(game_framework)

    Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. [1] It is free software developed by Photon Storm. [2]Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support.

  7. Web3D - Wikipedia

    en.wikipedia.org/wiki/Web3D

    Among notable WebGL frameworks are A-Frame, which uses HTML-based markup for building virtual reality experiences; [14] PlayCanvas, an open-source engine alongside a proprietary cloud-hosted creation platform for building browser games; [15] Three.js, an MIT-licensed framework used to create demoscene from the early 2000s; [16] Unity, which ...

  8. PlayCanvas - Wikipedia

    en.wikipedia.org/wiki/PlayCanvas

    The engine supports the WebGL 1.0 and 2.0 standard to produce GPU accelerated 3D graphics and allows for scripting via the JavaScript programming language. [8] Projects can be distributed via a URL web link or packaged in native wrappers, p.g. for Android , using CocoonJS [ 9 ] [ 10 ] [ 11 ] or for Steam using Electron , and many other options ...

  9. Game integrated development environment - Wikipedia

    en.wikipedia.org/wiki/Game_integrated...

    A game engine (game environment) is a specialized development environment for creating video games.The features one provides depends on the type and the granularity of control allowed by the underlying framework.