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The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).
In a stack machine, the operands used in the instructions are always at a known offset (set in the stack pointer), from a fixed location (the bottom of the stack, which in a hardware design might always be at memory location zero), saving precious in-cache or in-CPU storage from being used to store quite so many memory addresses or index ...
The stack segment register (SS) is usually used to store information about the memory segment that stores the call stack of currently executed program. SP points to current stack top. By default, the stack grows downward in memory, so newer values are placed at lower memory addresses. To save a value to the stack, the PUSH instruction
In computer engineering, a register–memory architecture is an instruction set architecture that allows operations to be performed on (or from) memory, as well as registers. [1] If the architecture allows all operands to be in memory or in registers, or in combinations, it is called a "register plus memory" architecture.
Four registers are used to refer to four segments on the 16-bit x86 segmented memory architecture. DS ( data segment), CS ( code segment), SS ( stack segment), and ES (extra segment). Another 16-bit register can act as an offset into a given segment, and so a logical address on this platform is written segment : offset , typically in ...
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.
Minimal instruction set computer (MISC) is a central processing unit (CPU) architecture, usually in the form of a microprocessor, with a very small number of basic operations and corresponding opcodes, together forming an instruction set. Such sets are commonly stack-based rather than register-based to reduce the size of operand specifiers.
Memory architecture describes the methods used to implement electronic computer data storage in a manner that is a combination of the fastest, most reliable, most durable, and least expensive way to store and retrieve information. Depending on the specific application, a compromise of one of these requirements may be necessary in order to ...