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  2. Super Mario 64 - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_64

    Super Mario 64 is a 1996 platform game developed and published by Nintendo for the Nintendo 64.It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first Super Mario game to feature 3D gameplay, combining traditional Super Mario gameplay, visual style, and characters in a large open world.

  3. Category:Nintendo 64 game covers - Wikipedia

    en.wikipedia.org/wiki/Category:Nintendo_64_game...

    C. File:Castlevania (Nintendo 64).jpg; File:Castlevania Legacy of Darkness.jpg; File:Chameleon Twist 2 cover.jpg; File:Chameleon Twist Cover Art.jpg; File ...

  4. Super Mario - Wikipedia

    en.wikipedia.org/wiki/Super_Mario

    Super Mario Odyssey is a return to the open-world "sandbox" 3D style of gameplay, [56] [57] [58] with "more open-ended exploration like in Super Mario 64 and Super Mario Sunshine." [59] It was released in October 2017 for Nintendo Switch. [60] Bowser's Fury is part of the 2021 re-release of Super Mario 3D World on the Nintendo Switch.

  5. 64DD - Wikipedia

    en.wikipedia.org/wiki/64DD

    An improvised disk conversion of the familiar Super Mario 64 game demonstrated the drive's operation and performance, and a graphics application mapping the audience's photographical portraits onto live 3D animated avatars—a feature which was ultimately incorporated and released in 2000 as Mario Artist: Talent Studio and the Capture Cassette.

  6. Super Mario 64 DS - Wikipedia

    en.wikipedia.org/wiki/Super_Mario_64_DS

    Super Mario 64 DS is a 3D platformer in which the player switches between four different characters – Yoshi, Mario, Luigi, and Wario – and controls them through numerous levels to collect 150 Power Stars, 30 more than the original game. Each character is essential to fully complete the game.

  7. Mario - Wikipedia

    en.wikipedia.org/wiki/Mario

    Mario was designed with line art. [96] [97] Super Mario World was the first video game to feature Yoshi as a companion to Mario. Miyamoto had always wanted a dinosaur-like companion, ever since the original Super Mario Bros., but the concept was never achievable due to limited hardware.

  8. Blast Corps - Wikipedia

    en.wikipedia.org/wiki/Blast_Corps

    The Super Mario 64 demo at Nintendo's annual trade show in 1995 helped Wakeley envision how a true 3D world worked with the controller's 3D analog stick. [4] The team's technical accomplishments included character and environment models composed completely of polygons and the absence of distance fog to obscure the draw distance. [2]

  9. Princess Peach - Wikipedia

    en.wikipedia.org/wiki/Princess_Peach

    The princess is again the victim of Bowser in the 3D platform game Super Mario 64 (1996), released on the Nintendo 64. ... which inspired numerous works of fan art. ...

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