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Leela Zero is a free and open-source computer Go program released on 25 October 2017. It is developed by Belgian programmer Gian-Carlo Pascutto, [1] [2] [3] the author of chess engine Sjeng and Go engine Leela. [4] [5] Leela Zero's algorithm is based on DeepMind's 2017 paper about AlphaGo Zero.
Go is an abstract strategy board game for two players in which the aim is to fence off more territory than the opponent. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day.
Leela is a computer Go software developed by Belgian programmer Gian-Carlo Pascutto, [1] [2] [3] the author of chess engine Sjeng.It won the third place for 19x19 board Go and the second place for 9x9 board Go at the Computer Olympiad in 2008, [1] [4] and won the eighth place in the 1st World AI Go Tournament in August 2017. [5]
AlphaGo is a computer program developed by Google DeepMind to play the board game Go. AlphaGo's algorithm uses a combination of machine learning and tree search techniques, combined with extensive training, both from human and computer play. The system's neural networks were initially bootstrapped from human game-play expertise.
In October 2015, in a match against Fan Hui, the original AlphaGo became the first computer Go program to beat a human professional Go player without handicap on a full-sized 19×19 board. [ 5 ] [ 6 ] In March 2016, it beat Lee Sedol in a five-game match , the first time a computer Go program has beaten a 9-dan professional without handicap. [ 7 ]
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So I think it will be even more difficult to programme a computer to play a reasonable game of Go than of chess. Prior to 2015, the best Go programs only managed to reach amateur dan level. [6] [7] On the small 9×9 board, the computer fared better, and some programs managed to win a fraction of their 9×9 games against professional players ...