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Battle Arena Toshinden 2, or Toshinden 2 (闘神伝2) in Japan, is a 1995 fighting video game developed by Tamsoft and published by Takara.Unlike the original Battle Arena Toshinden which was only for home systems, this sequel was originally a coin-operated arcade game for the Sony ZN-1 hardware, released in November 1995 and distributed by Capcom [10] before its port to PlayStation shortly ...
The fighting game genre of video games involves combat between multiple characters, often (but not limited to) one-on-one battles. Fighting game combat often features mechanics such as blocking, grappling, counter-attacking, and chaining attacks together into "combos".
In the final round of the Battle Arena Toshinden tournament, Eiji Shinjo faces the tournament's sponsor, Gaia, in a final duel. Gaia mentions that Eiji's skills are comparable to those of his long-lost brother, Sho, but before he can explain, the fight is interrupted by a man called Chaos, who works for the same Organization as Gaia and has been sent to eliminate him upon discovering that Gaia ...
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Battle Arena Nitoshinden; Battle Arena Toshinden; Battle Arena Toshinden 3; Battle Raper; Battle Tryst; Bio F.R.E.A.K.S. Bloody Roar (video game) Bloody Roar 2; Bloody Roar 4; BoomBots; Buriki One; Bushido Blade (video game) Bushido Blade 2
Battle Arena Toshinden 3 is a 1996 fighting game developed by Tamsoft and published by Takara for the PlayStation. Released in December 1996 and globally in March 1997, it serves as the sequel to Battle Arena Toshinden 2. There were changes such as enclosed arenas and altered mechanics.
A plot point introduced in this game focused on the Four Sacred Arms. Though seen in full since Battle Arena Toshinden 2, their relevance was never previously brought up. Each weapon bears a reference to one of the Chinese cardinal beasts, Byakko, Suzaku, Seiryu and Genbu. The weapons also seem to change appearance depending on the user.
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