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  2. Class-based programming - Wikipedia

    en.wikipedia.org/wiki/Class-based_programming

    In class-based programming, inheritance is done by defining new classes as extensions of existing classes: the existing class is the parent class and the new class is the child class. If a child class has only one parent class, this is known as single inheritance , while if a child class can have more than one parent class, this is known as ...

  3. Recursive self-improvement - Wikipedia

    en.wikipedia.org/wiki/Recursive_self-improvement

    The seed improver may include various components such as: [9] Recursive self-prompting loop: Configuration to enable the LLM to recursively self-prompt itself to achieve a given task or goal, creating an execution loop which forms the basis of an agent that can complete a long-term goal or task through iteration.

  4. Object model - Wikipedia

    en.wikipedia.org/wiki/Object_model

    In computing, object model has two related but distinct meanings: The properties of objects in general in a specific computer programming language, technology, notation or methodology that uses them. Examples are the object models of Java, the Component Object Model (COM), or Object-Modeling Technique (OMT).

  5. Algorithmic skeleton - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_skeleton

    SBASCO aims at integrating two programming models: skeletons and components with a custom composition language. An application view of a component provides a description of its interfaces (input and output type); while a configuration view provides, in addition, a description of the component's internal structure and processor layout.

  6. Seed (programming) - Wikipedia

    en.wikipedia.org/wiki/Seed_(programming)

    Seed on the GNOME wiki; Seed documentation Archived 2010-06-11 at the Wayback Machine; An auto-generated documentation of the Seed modules; Official tutorial of Seed; A short tutorial Archived 2011-05-18 at the Wayback Machine showing how to create a basic web browser using WebKitGTK+. Blog of Robert Carr

  7. Java (programming language) - Wikipedia

    en.wikipedia.org/wiki/Java_(programming_language)

    Java is a high-level, class-based, object-oriented programming language that is designed to have as few implementation dependencies as possible. It is a general-purpose programming language intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]

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    mail.aol.com

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  9. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages , but generally the shared aspects consist of state ( variables ) and behavior ( methods ) that are each either associated with a particular object or with all objects of that class.