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  2. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    A finite-state machine has the same computational power as a Turing machine that is restricted such that its head may only perform "read" operations, and always has to move from left to right. That is, each formal language accepted by a finite-state machine is accepted by such a kind of restricted Turing machine, and vice versa. [17]

  3. Deterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Deterministic_finite_automaton

    The figure illustrates a deterministic finite automaton using a state diagram. In this example automaton, there are three states: S 0, S 1, and S 2 (denoted graphically by circles). The automaton takes a finite sequence of 0s and 1s as input. For each state, there is a transition arrow leading out to a next state for both 0 and 1.

  4. Automata theory - Wikipedia

    en.wikipedia.org/wiki/Automata_theory

    An automaton with a finite number of states is called a finite automaton (FA) or finite-state machine (FSM). The figure on the right illustrates a finite-state machine, which is a well-known type of automaton. This automaton consists of states (represented in the figure by circles) and transitions (represented by arrows).

  5. State-transition table - Wikipedia

    en.wikipedia.org/wiki/State-transition_table

    There can be multiple arrows for an input character if the finite-state machine is nondeterministic. Designate a state as the start state. The start state is given in the formal definition of a finite-state machine. Designate one or more states as accepting state. This is also given in the formal definition of a finite-state machine.

  6. Nondeterministic finite automaton - Wikipedia

    en.wikipedia.org/wiki/Nondeterministic_finite...

    A DFA for that language has at least 16 states. In automata theory, a finite-state machine is called a deterministic finite automaton (DFA), if each of its transitions is uniquely determined by its source state and input symbol, and; reading an input symbol is required for each state transition.

  7. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A classic form of state diagram for a finite automaton (FA) is a directed graph with the following elements (Q, Σ, Z, δ, q 0, F): [2] [3] Vertices Q: a finite set of states, normally represented by circles and labeled with unique designator symbols or words written inside them; Input symbols Σ: a finite collection of input symbols or designators

  8. Powerset construction - Wikipedia

    en.wikipedia.org/wiki/Powerset_construction

    Such an automaton may be defined as a 5-tuple (Q, Σ, T, q 0, F), in which Q is the set of states, Σ is the set of input symbols, T is the transition function (mapping a state and an input symbol to a set of states), q 0 is the initial state, and F is the set of accepting states. The corresponding DFA has states corresponding to subsets of Q.

  9. DFA minimization - Wikipedia

    en.wikipedia.org/wiki/DFA_minimization

    The state of a deterministic finite automaton = (,,,,) is unreachable if no string in exists for which = (,).In this definition, is the set of states, is the set of input symbols, is the transition function (mapping a state and an input symbol to a set of states), is its extension to strings (also known as extended transition function), is the initial state, and is the set of accepting (also ...