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  2. Shigeru Miyamoto - Wikipedia

    en.wikipedia.org/wiki/Shigeru_Miyamoto

    Shigeru Miyamoto (Japanese: 宮本 茂, Hepburn: Miyamoto Shigeru, born November 16, 1952) is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors as an executive since 2002.

  3. Donkey Kong - Wikipedia

    en.wikipedia.org/wiki/Donkey_Kong

    Donkey Kong creator Shigeru Miyamoto in 2013. In the late 1970s, the Japanese company Nintendo shifted its focus from producing toys and playing cards to arcade games.This followed the 1973 oil crisis, which increased the cost of manufacturing toys, and the success of Taito's arcade game Space Invaders (1978).

  4. Pikmin - Wikipedia

    en.wikipedia.org/wiki/Pikmin

    Pikmin [a] is a real-time strategy and puzzle video game series created by Shigeru Miyamoto, and published by Nintendo.The games focus on directing a horde of plant-like creatures called Pikmin to collect items by destroying obstacles, avoiding hazards, and fighting fauna that are hazardous to both the player character and the Pikmin.

  5. Category:Video games produced by Shigeru Miyamoto - Wikipedia

    en.wikipedia.org/wiki/Category:Video_games...

    Pages in category "Video games produced by Shigeru Miyamoto" The following 84 pages are in this category, out of 84 total. ... Wikipedia® is a registered trademark ...

  6. Donkey Kong (character) - Wikipedia

    en.wikipedia.org/wiki/Donkey_Kong_(character)

    Donkey Kong, also shortened to DK, is a fictional gorilla-like character in the Donkey Kong and Mario franchise, created by Shigeru Miyamoto. The original Donkey Kong first appeared as the title character and antagonist of the eponymous 1981 game , a platformer by Nintendo, which would lead to the Donkey Kong series.

  7. Devil World - Wikipedia

    en.wikipedia.org/wiki/Devil_World

    Devil World was designed by Shigeru Miyamoto [3]: 4 and Takashi Tezuka, [3]: 3, 4 and directed by Miyamoto [6]: 232 as his first console-only game. The game provided Tezuka's first project when he joined Nintendo full-time in April 1984, 6 months before the game's release. [7]

  8. Takashi Tezuka - Wikipedia

    en.wikipedia.org/wiki/Takashi_Tezuka

    Tezuka co-designed Yoshi, who debuted in Super Mario World after Shigeru Miyamoto had originally wanted Mario to ride a dinosaur since Super Mario Bros. 3. [7] I have never consciously separated casual users and hardcore gamers when I design a game.

  9. Category:Shigeru Miyamoto - Wikipedia

    en.wikipedia.org/wiki/Category:Shigeru_Miyamoto

    This page was last edited on 30 October 2024, at 00:30 (UTC).; Text is available under the Creative Commons Attribution-ShareAlike 4.0 License; additional terms may apply.