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  2. Self-modifying code - Wikipedia

    en.wikipedia.org/wiki/Self-modifying_code

    Traditional machine learning systems have a fixed, pre-programmed learning algorithm to adjust their parameters. However, since the 1980s Jürgen Schmidhuber has published several self-modifying systems with the ability to change their own learning algorithm.

  3. Recursive self-improvement - Wikipedia

    en.wikipedia.org/wiki/Recursive_self-improvement

    Recursive self-improvement (RSI) is a process in which an early or weak artificial general intelligence (AGI) system enhances its own capabilities and intelligence without human intervention, leading to a superintelligence or intelligence explosion.

  4. Self-tuning - Wikipedia

    en.wikipedia.org/wiki/Self-tuning

    Self-tuning metaheuristics have emerged as a significant advancement in the field of optimization algorithms in recent years, since fine tuning can be a very long and difficult process. [3] These algorithms differentiate themselves by their ability to autonomously adjust their parameters in response to the problem at hand, enhancing efficiency ...

  5. Self-organizing list - Wikipedia

    en.wikipedia.org/wiki/Self-organizing_list

    The aim of a self-organizing list is to improve efficiency of linear search by moving more frequently accessed items towards the head of the list. A self-organizing list achieves near constant time for element access in the best case. A self-organizing list uses a reorganizing algorithm to adapt to various query distributions at runtime.

  6. Self-supervised learning - Wikipedia

    en.wikipedia.org/wiki/Self-supervised_learning

    Self-GenomeNet is an example of self-supervised learning in genomics. [18] Self-supervised learning continues to gain prominence as a new approach across diverse fields. Its ability to leverage unlabeled data effectively opens new possibilities for advancement in machine learning, especially in data-driven application domains.

  7. Self-play - Wikipedia

    en.wikipedia.org/wiki/Self-play

    Self-play is a technique for improving the performance of reinforcement learning agents. Intuitively, agents learn to improve their performance by playing "against themselves". Intuitively, agents learn to improve their performance by playing "against themselves".

  8. Neural network (machine learning) - Wikipedia

    en.wikipedia.org/wiki/Neural_network_(machine...

    Self-learning in neural networks was introduced in 1982 along with a neural network capable of self-learning named crossbar adaptive array (CAA). [139] It is a system with only one input, situation s, and only one output, action (or behavior) a. It has neither external advice input nor external reinforcement input from the environment.

  9. Adaptive algorithm - Wikipedia

    en.wikipedia.org/wiki/Adaptive_algorithm

    An adaptive algorithm is an algorithm that changes its behavior at the time it is run, [1] based on information available and on a priori defined reward mechanism (or criterion). Such information could be the story of recently received data, information on the available computational resources, or other run-time acquired (or a priori known ...