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A flashback, more formally known as analepsis, is an interjected scene that takes the narrative back in time from the current point in the story. [1] Flashbacks are often used to recount events that happened before the story's primary sequence of events to fill in crucial backstory. [2]
Paul Cuisset was the lead designer of Delphine Software International and the creator of Flashback, which was listed in the Guinness World Records as the best-selling French video game of all time. [2] Cuisset was also the Managing Director of the video game developer Vector Cell, which he co-owned with the game developer Lexis Numerique.
A flashback, or involuntary recurrent memory, is a psychological phenomenon in which an individual has a sudden, usually powerful, ...
A story generator or plot generator is a tool that generates basic narratives or plot ideas. The generator could be in the form of a computer program, a chart with multiple columns, a book composed of panels that flip independently of one another, or a set of several adjacent reels that spin independently of one another, allowing a user to select elements of a narrative plot.
Flashback (Trojan), computer malware that infects computers running Mac OS X Atari Flashback series, a line of video-game consoles that emulate 1980s-era Atari games; Oracle Flashback, a means of retrieving data as it existed in an Oracle database at an earlier time
A flashback shows that the scarred vampire had given birth to a child who Mister killed. The base's defense holds, thanks in part to some flood lights powered by a generator, and the scarred vampire signals for her troops to retreat.
[20] [23] An archival recording of Cliff Robertson from Spider-Man 2 (2004) was used for a flashback scene involving the character Ben Parker. Spider-Man co-creator Stan Lee appears in a posthumous cameo, as a character named Stan who sells a Spider-Man costume to Morales. Lord and Miller said it was important to give Lee a bigger moment in the ...
Many stories, especially in the fantasy genre, feature an object or objects with some great magical power, such as a crown, sword, or jewel. Often what drives the plot is the hero's need to find the object and use it for good, before the villain can use it for evil, or if the object has been broken by the villains, to retrieve each piece that must be gathered from each antagonist to restore it ...