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Rather than using a fixed scripting language, Twine supports the use of different "story formats". In Twine 1, these mostly affected how a story was displayed rather than how it was written, but Twine 2 story formats combine style, semantic rules and markup conventions and are described as "dialects" of the Twine language. [ 7 ]
The first chat fiction platform, Hooked, was created by Prerna Gupta and Parag Chordia, who were writing a novel and decided to do A/B testing to gauge reader preferences. . They found that most of their target audience of teenagers failed to finish 1,000-word excerpts of best-selling young-adult novels, but read through stories of the same length written as text message conversations.
The response to Hooked prompted others to create similar text-message based short story apps, like Yarn and Tap. [13] Sensor Tower reported that downloads for the Hooked app on iPhone and Android during October 2016 in March 2017 had the highest downloads. [14] In the mid 2000s reading or watching Hooked was a popular thing to do.
Character.ai was established in November 2021. [1] The company's co-founders, Noam Shazeer and Daniel de Freitas, were both engineers from Google. [7] While at Google, the co-founders both worked on AI-related projects: Shazeer was a lead author on a paper that Business Insider reported in April 2023 "has been widely cited as key to today's chatbots", [8] and Freitas was the lead designer of ...
According to Kuyda's origin story for Replika, a friend of hers died in 2015 and she converted that person's text messages into a chatbot. [6] According to Kuyda's story, that chatbot helped her remember the conversations that they had together, and eventually became Replika. [4] Replika became available to the public in November 2017. [1]
ChatGPT is a generative artificial intelligence chatbot [2] [3] developed by OpenAI and launched in 2022. It is currently based on the GPT-4o large language model (LLM). ChatGPT can generate human-like conversational responses and enables users to refine and steer a conversation towards a desired length, format, style, level of detail, and language. [4]
Many of the features found in contemporary instant messaging programs were first introduced in PowWow. The program also had several innovative features such as allowing users to talk with each other using VoIP, a shared whiteboard, a built-in speech synthesizer, WAV sound file playing, offline transmittal of instant messages via POP/SMTP, and the ability for users to share their web surfing ...
Microsoft Comic Chat (later Microsoft Chat) is a graphical IRC client created by Microsoft, first released with Internet Explorer 3.0 in 1996. Comic Chat was developed by Microsoft Researcher David Kurlander, with Microsoft Research 's Virtual Worlds Group and later a group he managed in Microsoft's Internet Division.