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JSON streaming comprises communications protocols to delimit JSON objects built upon lower-level stream-oriented protocols (such as TCP), that ensures individual JSON objects are recognized, when the server and clients use the same one (e.g. implicitly coded in). This is necessary as JSON is a non-concatenative protocol (the concatenation of ...
Additional buffer space may be required to hold up to two control characters (carriage return and/or line feed), and/or a NUL (0x00) string terminator for C/C++ programming languages. Using long line lengths has problems: "The Motorola S-record format definition permits up to 255 bytes of payload, or lines of 514 characters, plus the line ...
Proper length [1] or rest length [2] is the length of an object in the object's rest frame. The measurement of lengths is more complicated in the theory of relativity than in classical mechanics . In classical mechanics, lengths are measured based on the assumption that the locations of all points involved are measured simultaneously.
Length contraction is the phenomenon that a moving object's length is measured to be shorter than its proper length, which is the length as measured in the object's own rest frame. [1] It is also known as Lorentz contraction or Lorentz–FitzGerald contraction (after Hendrik Lorentz and George Francis FitzGerald ) and is usually only noticeable ...
A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.
In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
The characters which are considered whitespace varies between programming languages and implementations. For example, C traditionally only counts space, tab, line feed, and carriage return characters, while languages which support Unicode typically include all Unicode space characters.
Virtual member functions or methods [80] allow the most specific implementation of the function to be called, according to the actual run-time type of the object. In C++ implementations, this is commonly done using virtual function tables.