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Before Mimiko can do so, Asuka's computer is overloaded and the two are sent back to their previous places. While parting ways with Emiri, Jin-woo snatches her phone (which still has the curse), and forwards the message to himself. Afterwards, he is violently killed as Emiri watches in shock.
To help solve the case, Motomiya orders autopsies on all cursed call victims, including Mimiko, all of whom show positive results of having traces of coal dust. In the meantime, Kyoko, Naoto, and Takako visit Mimiko's grandmother Sachie, who describes that Mimiko was conceived after her mother Marie was raped by a crazed intruder.
Mimiko Hasaba (枷場 美々子, Hasaba Mimiko) is the twin sister of Nanako. She always carries a cursed doll around, which is involved with her technique. She cares deeply for Geto and is extremely angry at Kenjaku for taking over his body. Sukuna kills her in the events of the Shibuya Incident.
Yumi goes home and Yamashita is called back to the police station, where a video tape found at the Mizunumas' abandoned apartment reveals that the one abusing Nanako was Mimiko. Marie came home and caught Mimiko slashing Nanako's arm with a knife, whereupon Mimiko had an asthma attack and collapsed.
Nozomi Momoi was born in Tokyo on September 23, 1978. [1] She attended junior high school in Nagano Prefecture, and remained in touch with friends there, visiting them on vacation, for the rest of her life. [3] Before beginning work in the AV field, Nozomi worked in what she called "a very normal job."
Kiyoko Shibuya (渋谷 紀世子, Shibuya Kiyoko, born 1970) is a Japanese visual effects director and film producer. She has worked on all of acclaimed filmmaker Takashi Yamazaki's films to date and has received four VFX-Japan Awards for her efforts, along with an Academy Award for Best Visual Effects for Godzilla Minus One (2023), making Shibuya the first woman of color to win in this category.
Shibuya went on to design graphics for other Final Fantasy games, most notably the iconic chibi versions of characters, monsters, fonts, and menus. She was the primary pixel artist for many well-known games including entries in the SaGa series and Mana series (of which she created all the graphics for the first game).
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