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PDF only: 3rd: 2004: Shadowrun Missions: FORCEd RECON: Third adventure of the Shadowrun Missions campaign 1st season and also the third part of the Seattle Story Arc 1. It is also part of the Griffin Biotechnology sub-story arc. It is separated in two files. One is for GMs and one for players. SRM0004: PDF only: 3rd: 2004: Shadowrun Missions: A ...
Cover art by John Zeleznik, 1989. DNA / DOA is the first published adventure for the near-future cyberpunk role-playing game Shadowrun, released by FASA in 1989. Written by Dave Arneson, the co-creator of Dungeons & Dragons, Stephan Wieck criticized it for being more like a D&D adventure than a modern high-tech cyberpunk scenario.
Download as PDF; Printable version ... California Free State is a 1996 role -playing game ... California Free State has a great deal to offer any Shadowrun group ...
Shadowrun Companion is a sourcebook featuring expanded rules for Shadowrun. The content includes: [1] Chapter 1: Expanded rules and options for character creation. Chapter 2: New skills; Chapter 3: Advice for gamemasters on how mega-corporations might hire shadowrunners; Chapter 4: Potential contacts and enemies of the player characters.
Stephan Wieck reviewed Sprawl Sites for White Wolf #20, rating it 5 out of 5 overall, and stated that "The Sprawl Sites sourcebook is an incredible reference for Shadowrun GMs. The book is well organized and easy to use.
While FASA Corporation still owns and manages the FASA IP and brands, FASA Games, Inc would release new games and content. As of 2020, FASA Games has released contents for 2 games; a 4th edition for Earthdawn and the new game 1879 which aims to replace and/or create an alternate future '6th Age' in 'replacement' to Shadowrun.
FASA originally published the cyberpunk role-playing game Shadowrun in 1989. Over the next few years, FASA published dozens of supplements and adventures, including The Universal Brotherhood in 1990, a 55-page adventure written Chris Kubasik, with interior art by Earl Geier, Jeff Laubenstein, Jim Nelson, and Joel Biske, and cover art by Biske.
Bug City is a 160-page softcover book that was designed by Robert Cruz, Tom Dowd, Mike Nystul, Diane Piron-Gelman, and Christopher Kubasik, with interior art by Jim Nelson, Tom Baxa, Peter Bergting, Joel Biske, Earl Geier, Jeff Laubenstein, Larry MacDougall, and Jeff Miracola, and cover art by Rick Berry and Mike Nielsen.